UE 5.5 migration
This commit is contained in:
parent
1cb85eab8f
commit
4c3d991d29
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@ -6,20 +6,24 @@
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},
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},
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{
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{
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"name": "UE5",
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"name": "UE5",
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"path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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],
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],
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"settings": {
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"settings": {
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"typescript.tsc.autoDetect": "off",
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"typescript.tsc.autoDetect": "off",
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"npm.autoDetect": "off"
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"npm.autoDetect": "off",
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"terminal.integrated.env.linux": {
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"PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64:${env:PATH}",
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"DOTNET_ROOT": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64",
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"DOTNET_HOST_PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64/dotnet",
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"DOTNET_MULTILEVEL_LOOKUP": "0",
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"DOTNET_ROLL_FORWARD": "LatestMajor"
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}
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},
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},
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"extensions": {
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"extensions": {
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"recommendations": [
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"recommendations": [
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"ms-vscode.cpptools",
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"ms-vscode.cpptools",
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"ms-dotnettools.csharp",
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"ms-dotnettools.csharp"
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"vadimcn.vscode-lldb",
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"ms-vscode.mono-debug",
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"dfarley1.file-picker"
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]
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]
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},
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},
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"tasks": {
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"tasks": {
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@ -39,7 +43,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -59,7 +63,7 @@
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -77,7 +81,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -94,7 +98,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -114,7 +118,7 @@
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -132,7 +136,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -149,7 +153,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -169,7 +173,7 @@
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -187,7 +191,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -204,7 +208,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -224,7 +228,7 @@
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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{
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{
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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{
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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{
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{
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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{
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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],
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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@ -609,7 +613,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -627,7 +631,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -644,7 +648,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -664,7 +668,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -682,7 +686,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -699,7 +703,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -719,7 +723,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -737,7 +741,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
@ -748,100 +752,100 @@
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Debug)",
|
"name": "Launch GrapplingGravity (Debug)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Debug",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Debug",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Debug Build",
|
"preLaunchTask": "GrapplingGravity Linux Debug Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (DebugGame)",
|
"name": "Launch GrapplingGravity (DebugGame)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-DebugGame",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-DebugGame",
|
||||||
"preLaunchTask": "GrapplingGravity Linux DebugGame Build",
|
"preLaunchTask": "GrapplingGravity Linux DebugGame Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Development)",
|
"name": "Launch GrapplingGravity (Development)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Development Build",
|
"preLaunchTask": "GrapplingGravity Linux Development Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Test)",
|
"name": "Launch GrapplingGravity (Test)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Test",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Test",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Test Build",
|
"preLaunchTask": "GrapplingGravity Linux Test Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Shipping)",
|
"name": "Launch GrapplingGravity (Shipping)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Shipping",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Shipping",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Shipping Build",
|
"preLaunchTask": "GrapplingGravity Linux Shipping Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravityEditor (Debug)",
|
"name": "Launch GrapplingGravityEditor (Debug)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-Debug",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor-Linux-Debug",
|
||||||
"preLaunchTask": "GrapplingGravityEditor Linux Debug Build",
|
"preLaunchTask": "GrapplingGravityEditor Linux Debug Build",
|
||||||
"args": [
|
"args": [
|
||||||
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravityEditor (DebugGame)",
|
"name": "Launch GrapplingGravityEditor (DebugGame)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame",
|
||||||
"preLaunchTask": "GrapplingGravityEditor Linux DebugGame Build",
|
"preLaunchTask": "GrapplingGravityEditor Linux DebugGame Build",
|
||||||
"args": [
|
"args": [
|
||||||
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravityEditor (Development)",
|
"name": "Launch GrapplingGravityEditor (Development)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor",
|
||||||
"preLaunchTask": "GrapplingGravityEditor Linux Development Build",
|
"preLaunchTask": "GrapplingGravityEditor Linux Development Build",
|
||||||
"args": [
|
"args": [
|
||||||
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -849,7 +853,7 @@
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"preLaunchTask": "UnrealBuildTool Linux Development Build",
|
"preLaunchTask": "UnrealBuildTool Linux Development Build",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Build/BatchFiles/RunUBT.bat",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Build/BatchFiles/RunUBT.bat",
|
||||||
"args": [
|
"args": [
|
||||||
"-projectfiles",
|
"-projectfiles",
|
||||||
"-vscode",
|
"-vscode",
|
||||||
|
@ -858,10 +862,17 @@
|
||||||
"-engine",
|
"-engine",
|
||||||
"-dotnet"
|
"-dotnet"
|
||||||
],
|
],
|
||||||
|
"env": {
|
||||||
|
"PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64:${env:PATH}",
|
||||||
|
"DOTNET_ROOT": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64",
|
||||||
|
"DOTNET_HOST_PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64/dotnet",
|
||||||
|
"DOTNET_MULTILEVEL_LOOKUP": "0",
|
||||||
|
"DOTNET_ROLL_FORWARD": "LatestMajor"
|
||||||
|
},
|
||||||
"console": "internalConsole",
|
"console": "internalConsole",
|
||||||
"internalConsoleOptions": "openOnSessionStart",
|
"internalConsoleOptions": "openOnSessionStart",
|
||||||
"stopAtEntry": false,
|
"stopAtEntry": false,
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"FileVersion": 3,
|
"FileVersion": 3,
|
||||||
"EngineAssociation": "5.3",
|
"EngineAssociation": "5.5",
|
||||||
"Category": "",
|
"Category": "",
|
||||||
"Description": "",
|
"Description": "",
|
||||||
"Modules": [
|
"Modules": [
|
||||||
|
|
164
Makefile
164
Makefile
|
@ -1,44 +1,43 @@
|
||||||
# Makefile generated by MakefileGenerator.cs
|
# Makefile generated by MakefileGenerator.cs
|
||||||
# *DO NOT EDIT*
|
# *DO NOT EDIT*
|
||||||
|
|
||||||
UNREALROOTPATH = /run/media/bozarre/SSD M2 Projects n Games/Projects/Unreal/UnrealEngine
|
UNREALROOTPATH = /run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5
|
||||||
GAMEPROJECTFILE =/run/media/bozarre/SSD M2 Projects n Games/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject
|
|
||||||
|
|
||||||
TARGETS = \
|
TARGETS = \
|
||||||
GrapplingGravity-Linux-Debug \
|
GrapplingGravity-Android-DebugGame \
|
||||||
|
GrapplingGravity-Android-Development \
|
||||||
|
GrapplingGravity-Android-Shipping \
|
||||||
GrapplingGravity-Linux-DebugGame \
|
GrapplingGravity-Linux-DebugGame \
|
||||||
GrapplingGravity-Linux-Test \
|
GrapplingGravity-Linux-Development \
|
||||||
GrapplingGravity-Linux-Shipping \
|
GrapplingGravity-Linux-Shipping \
|
||||||
|
GrapplingGravity-LinuxArm64-DebugGame \
|
||||||
|
GrapplingGravity-LinuxArm64-Development \
|
||||||
|
GrapplingGravity-LinuxArm64-Shipping \
|
||||||
GrapplingGravity \
|
GrapplingGravity \
|
||||||
GrapplingGravityEditor-Linux-Debug \
|
|
||||||
GrapplingGravityEditor-Linux-DebugGame \
|
GrapplingGravityEditor-Linux-DebugGame \
|
||||||
GrapplingGravityEditor-Linux-Test \
|
GrapplingGravityEditor-Linux-Development \
|
||||||
GrapplingGravityEditor-Linux-Shipping \
|
|
||||||
GrapplingGravityEditor \
|
GrapplingGravityEditor \
|
||||||
UnrealClient-Linux-Debug \
|
LiveLinkHub-Linux-DebugGame \
|
||||||
UnrealClient-Linux-DebugGame \
|
LiveLinkHub-Linux-Development \
|
||||||
UnrealClient-Linux-Test \
|
LiveLinkHub \
|
||||||
UnrealClient-Linux-Shipping \
|
DotNetPerforceLib \
|
||||||
UnrealClient \
|
EventLoopUnitTests \
|
||||||
UnrealEditor-Linux-Debug \
|
|
||||||
UnrealEditor-Linux-DebugGame \
|
UnrealEditor-Linux-DebugGame \
|
||||||
UnrealEditor-Linux-Test \
|
UnrealEditor-Linux-Development \
|
||||||
UnrealEditor-Linux-Shipping \
|
|
||||||
UnrealEditor \
|
UnrealEditor \
|
||||||
UnrealGame-Linux-Debug \
|
UnrealGame-Android-DebugGame \
|
||||||
|
UnrealGame-Android-Development \
|
||||||
|
UnrealGame-Android-Shipping \
|
||||||
UnrealGame-Linux-DebugGame \
|
UnrealGame-Linux-DebugGame \
|
||||||
UnrealGame-Linux-Test \
|
UnrealGame-Linux-Development \
|
||||||
UnrealGame-Linux-Shipping \
|
UnrealGame-Linux-Shipping \
|
||||||
UnrealGame \
|
UnrealGame-LinuxArm64-DebugGame \
|
||||||
UnrealServer-Linux-Debug \
|
UnrealGame-LinuxArm64-Development \
|
||||||
UnrealServer-Linux-DebugGame \
|
UnrealGame-LinuxArm64-Shipping \
|
||||||
UnrealServer-Linux-Test \
|
UnrealGame\
|
||||||
UnrealServer-Linux-Shipping \
|
|
||||||
UnrealServer\
|
|
||||||
configure
|
configure
|
||||||
|
|
||||||
BUILD = bash "$(UNREALROOTPATH)/Engine/Build/BatchFiles/Linux/Build.sh"
|
BUILD = "$(UNREALROOTPATH)/Engine/Build/BatchFiles/RunUBT.sh"
|
||||||
PROJECTBUILD = "$(UNREALROOTPATH)/Engine/Binaries/ThirdParty/DotNet/6.0.302/linux/dotnet" "$(UNREALROOTPATH)/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll"
|
|
||||||
|
|
||||||
all: StandardSet
|
all: StandardSet
|
||||||
|
|
||||||
|
@ -49,98 +48,93 @@ StandardSet: RequiredTools UnrealFrontend GrapplingGravityEditor UnrealInsights
|
||||||
DebugSet: RequiredTools UnrealFrontend-Linux-Debug GrapplingGravityEditor-Linux-Debug
|
DebugSet: RequiredTools UnrealFrontend-Linux-Debug GrapplingGravityEditor-Linux-Debug
|
||||||
|
|
||||||
|
|
||||||
GrapplingGravity-Linux-Debug:
|
GrapplingGravity-Android-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Android DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity-Android-Development:
|
||||||
|
$(BUILD) GrapplingGravity Android Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity-Android-Shipping:
|
||||||
|
$(BUILD) GrapplingGravity Android Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity-Linux-DebugGame:
|
GrapplingGravity-Linux-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Linux DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity-Linux-Test:
|
GrapplingGravity-Linux-Development:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Linux Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity-Linux-Shipping:
|
GrapplingGravity-Linux-Shipping:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Linux Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity:
|
GrapplingGravity-LinuxArm64-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity LinuxArm64 DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-Debug:
|
GrapplingGravity-LinuxArm64-Development:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity LinuxArm64 Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity-LinuxArm64-Shipping:
|
||||||
|
$(BUILD) GrapplingGravity LinuxArm64 Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity: GrapplingGravity-Linux-Development
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-DebugGame:
|
GrapplingGravityEditor-Linux-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravityEditor Linux DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-Test:
|
GrapplingGravityEditor-Linux-Development:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravityEditor Linux Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-Shipping:
|
GrapplingGravityEditor: GrapplingGravityEditor-Linux-Development
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
GrapplingGravityEditor:
|
LiveLinkHub-Linux-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) LiveLinkHub Linux DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealClient-Linux-Debug:
|
LiveLinkHub-Linux-Development:
|
||||||
$(BUILD) UnrealClient Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) LiveLinkHub Linux Development $(ARGS)
|
||||||
|
|
||||||
UnrealClient-Linux-DebugGame:
|
LiveLinkHub: LiveLinkHub-Linux-Development
|
||||||
$(BUILD) UnrealClient Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealClient-Linux-Test:
|
DotNetPerforceLib: DotNetPerforceLib-Linux-Development
|
||||||
$(BUILD) UnrealClient Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealClient-Linux-Shipping:
|
EventLoopUnitTests: EventLoopUnitTests-Linux-Development
|
||||||
$(BUILD) UnrealClient Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealClient:
|
|
||||||
$(BUILD) UnrealClient Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealEditor-Linux-Debug:
|
|
||||||
$(BUILD) UnrealEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealEditor-Linux-DebugGame:
|
UnrealEditor-Linux-DebugGame:
|
||||||
$(BUILD) UnrealEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealEditor Linux DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealEditor-Linux-Test:
|
UnrealEditor-Linux-Development:
|
||||||
$(BUILD) UnrealEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealEditor Linux Development $(ARGS)
|
||||||
|
|
||||||
UnrealEditor-Linux-Shipping:
|
UnrealEditor: UnrealEditor-Linux-Development
|
||||||
$(BUILD) UnrealEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealEditor:
|
UnrealGame-Android-DebugGame:
|
||||||
$(BUILD) UnrealEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Android DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-Debug:
|
UnrealGame-Android-Development:
|
||||||
$(BUILD) UnrealGame Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Android Development $(ARGS)
|
||||||
|
|
||||||
|
UnrealGame-Android-Shipping:
|
||||||
|
$(BUILD) UnrealGame Android Shipping $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-DebugGame:
|
UnrealGame-Linux-DebugGame:
|
||||||
$(BUILD) UnrealGame Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Linux DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-Test:
|
UnrealGame-Linux-Development:
|
||||||
$(BUILD) UnrealGame Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Linux Development $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-Shipping:
|
UnrealGame-Linux-Shipping:
|
||||||
$(BUILD) UnrealGame Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Linux Shipping $(ARGS)
|
||||||
|
|
||||||
UnrealGame:
|
UnrealGame-LinuxArm64-DebugGame:
|
||||||
$(BUILD) UnrealGame Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame LinuxArm64 DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealServer-Linux-Debug:
|
UnrealGame-LinuxArm64-Development:
|
||||||
$(BUILD) UnrealServer Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame LinuxArm64 Development $(ARGS)
|
||||||
|
|
||||||
UnrealServer-Linux-DebugGame:
|
UnrealGame-LinuxArm64-Shipping:
|
||||||
$(BUILD) UnrealServer Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame LinuxArm64 Shipping $(ARGS)
|
||||||
|
|
||||||
UnrealServer-Linux-Test:
|
UnrealGame: UnrealGame-Linux-Development
|
||||||
$(BUILD) UnrealServer Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealServer-Linux-Shipping:
|
|
||||||
$(BUILD) UnrealServer Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealServer:
|
|
||||||
$(BUILD) UnrealServer Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
configure:
|
configure:
|
||||||
xbuild /property:Configuration=Development /verbosity:quiet /nologo "$(UNREALROOTPATH)/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj"
|
$(BUILD) -ProjectFiles -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" -Game
|
||||||
$(PROJECTBUILD) -projectfiles -project="\"$(GAMEPROJECTFILE)\"" -game -engine
|
|
||||||
|
|
||||||
.PHONY: $(TARGETS)
|
.PHONY: $(TARGETS)
|
||||||
|
|
Loading…
Reference in New Issue