diff --git a/GrapplingGravity.code-workspace b/GrapplingGravity.code-workspace index 6b4e651..626d459 100644 --- a/GrapplingGravity.code-workspace +++ b/GrapplingGravity.code-workspace @@ -6,20 +6,24 @@ }, { "name": "UE5", - "path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } ], "settings": { "typescript.tsc.autoDetect": "off", - "npm.autoDetect": "off" + "npm.autoDetect": "off", + "terminal.integrated.env.linux": { + "PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64:${env:PATH}", + "DOTNET_ROOT": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64", + "DOTNET_HOST_PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64/dotnet", + "DOTNET_MULTILEVEL_LOOKUP": "0", + "DOTNET_ROLL_FORWARD": "LatestMajor" + } }, "extensions": { "recommendations": [ "ms-vscode.cpptools", - "ms-dotnettools.csharp", - "vadimcn.vscode-lldb", - "ms-vscode.mono-debug", - "dfarley1.file-picker" + "ms-dotnettools.csharp" ] }, "tasks": { @@ -39,7 +43,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -59,7 +63,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -77,7 +81,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -94,7 +98,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -114,7 +118,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -132,7 +136,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -149,7 +153,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -169,7 +173,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -187,7 +191,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -204,7 +208,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -224,7 +228,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -242,7 +246,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -259,7 +263,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -279,7 +283,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -297,7 +301,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -314,7 +318,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -334,7 +338,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -352,7 +356,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -369,7 +373,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -389,7 +393,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -407,7 +411,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -424,7 +428,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -444,7 +448,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -462,7 +466,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -479,7 +483,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -499,7 +503,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -517,7 +521,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -534,7 +538,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -554,7 +558,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -572,7 +576,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -589,7 +593,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -609,7 +613,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -627,7 +631,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -644,7 +648,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -664,7 +668,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -682,7 +686,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -699,7 +703,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -719,7 +723,7 @@ ], "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } }, { @@ -737,7 +741,7 @@ "problemMatcher": "$msCompile", "type": "shell", "options": { - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } } ] @@ -748,100 +752,100 @@ { "name": "Launch GrapplingGravity (Debug)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Debug", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Debug", "preLaunchTask": "GrapplingGravity Linux Debug Build", "args": [ ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravity (DebugGame)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-DebugGame", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-DebugGame", "preLaunchTask": "GrapplingGravity Linux DebugGame Build", "args": [ ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravity (Development)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame", "preLaunchTask": "GrapplingGravity Linux Development Build", "args": [ ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravity (Test)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Test", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Test", "preLaunchTask": "GrapplingGravity Linux Test Build", "args": [ ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravity (Shipping)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Shipping", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Shipping", "preLaunchTask": "GrapplingGravity Linux Shipping Build", "args": [ ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravityEditor (Debug)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-Debug", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor-Linux-Debug", "preLaunchTask": "GrapplingGravityEditor Linux Debug Build", "args": [ "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravityEditor (DebugGame)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame", "preLaunchTask": "GrapplingGravityEditor Linux DebugGame Build", "args": [ "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { "name": "Launch GrapplingGravityEditor (Development)", "request": "launch", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor", "preLaunchTask": "GrapplingGravityEditor Linux Development Build", "args": [ "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" ], - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine", + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5", "type": "cppdbg", - "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis", + "visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis", "showDisplayString": true }, { @@ -849,7 +853,7 @@ "type": "coreclr", "request": "launch", "preLaunchTask": "UnrealBuildTool Linux Development Build", - "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Build/BatchFiles/RunUBT.bat", + "program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Build/BatchFiles/RunUBT.bat", "args": [ "-projectfiles", "-vscode", @@ -858,10 +862,17 @@ "-engine", "-dotnet" ], + "env": { + "PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64:${env:PATH}", + "DOTNET_ROOT": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64", + "DOTNET_HOST_PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64/dotnet", + "DOTNET_MULTILEVEL_LOOKUP": "0", + "DOTNET_ROLL_FORWARD": "LatestMajor" + }, "console": "internalConsole", "internalConsoleOptions": "openOnSessionStart", "stopAtEntry": false, - "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine" + "cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5" } ] } diff --git a/GrapplingGravity.uproject b/GrapplingGravity.uproject index f1cff2b..de7f60f 100644 --- a/GrapplingGravity.uproject +++ b/GrapplingGravity.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "5.3", + "EngineAssociation": "5.5", "Category": "", "Description": "", "Modules": [ diff --git a/Makefile b/Makefile index fdff7ed..a03aa41 100644 --- a/Makefile +++ b/Makefile @@ -1,44 +1,43 @@ # Makefile generated by MakefileGenerator.cs # *DO NOT EDIT* -UNREALROOTPATH = /run/media/bozarre/SSD M2 Projects n Games/Projects/Unreal/UnrealEngine -GAMEPROJECTFILE =/run/media/bozarre/SSD M2 Projects n Games/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject +UNREALROOTPATH = /run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5 TARGETS = \ - GrapplingGravity-Linux-Debug \ + GrapplingGravity-Android-DebugGame \ + GrapplingGravity-Android-Development \ + GrapplingGravity-Android-Shipping \ GrapplingGravity-Linux-DebugGame \ - GrapplingGravity-Linux-Test \ + GrapplingGravity-Linux-Development \ GrapplingGravity-Linux-Shipping \ + GrapplingGravity-LinuxArm64-DebugGame \ + GrapplingGravity-LinuxArm64-Development \ + GrapplingGravity-LinuxArm64-Shipping \ GrapplingGravity \ - GrapplingGravityEditor-Linux-Debug \ GrapplingGravityEditor-Linux-DebugGame \ - GrapplingGravityEditor-Linux-Test \ - GrapplingGravityEditor-Linux-Shipping \ + GrapplingGravityEditor-Linux-Development \ GrapplingGravityEditor \ - UnrealClient-Linux-Debug \ - UnrealClient-Linux-DebugGame \ - UnrealClient-Linux-Test \ - UnrealClient-Linux-Shipping \ - UnrealClient \ - UnrealEditor-Linux-Debug \ + LiveLinkHub-Linux-DebugGame \ + LiveLinkHub-Linux-Development \ + LiveLinkHub \ + DotNetPerforceLib \ + EventLoopUnitTests \ UnrealEditor-Linux-DebugGame \ - UnrealEditor-Linux-Test \ - UnrealEditor-Linux-Shipping \ + UnrealEditor-Linux-Development \ UnrealEditor \ - UnrealGame-Linux-Debug \ + UnrealGame-Android-DebugGame \ + UnrealGame-Android-Development \ + UnrealGame-Android-Shipping \ UnrealGame-Linux-DebugGame \ - UnrealGame-Linux-Test \ + UnrealGame-Linux-Development \ UnrealGame-Linux-Shipping \ - UnrealGame \ - UnrealServer-Linux-Debug \ - UnrealServer-Linux-DebugGame \ - UnrealServer-Linux-Test \ - UnrealServer-Linux-Shipping \ - UnrealServer\ + UnrealGame-LinuxArm64-DebugGame \ + UnrealGame-LinuxArm64-Development \ + UnrealGame-LinuxArm64-Shipping \ + UnrealGame\ configure -BUILD = bash "$(UNREALROOTPATH)/Engine/Build/BatchFiles/Linux/Build.sh" -PROJECTBUILD = "$(UNREALROOTPATH)/Engine/Binaries/ThirdParty/DotNet/6.0.302/linux/dotnet" "$(UNREALROOTPATH)/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll" +BUILD = "$(UNREALROOTPATH)/Engine/Build/BatchFiles/RunUBT.sh" all: StandardSet @@ -49,98 +48,93 @@ StandardSet: RequiredTools UnrealFrontend GrapplingGravityEditor UnrealInsights DebugSet: RequiredTools UnrealFrontend-Linux-Debug GrapplingGravityEditor-Linux-Debug -GrapplingGravity-Linux-Debug: - $(PROJECTBUILD) GrapplingGravity Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) +GrapplingGravity-Android-DebugGame: + $(BUILD) GrapplingGravity Android DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) + +GrapplingGravity-Android-Development: + $(BUILD) GrapplingGravity Android Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) + +GrapplingGravity-Android-Shipping: + $(BUILD) GrapplingGravity Android Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) GrapplingGravity-Linux-DebugGame: - $(PROJECTBUILD) GrapplingGravity Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) + $(BUILD) GrapplingGravity Linux DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) -GrapplingGravity-Linux-Test: - $(PROJECTBUILD) GrapplingGravity Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) +GrapplingGravity-Linux-Development: + $(BUILD) GrapplingGravity Linux Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) GrapplingGravity-Linux-Shipping: - $(PROJECTBUILD) GrapplingGravity Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) + $(BUILD) GrapplingGravity Linux Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) -GrapplingGravity: - $(PROJECTBUILD) GrapplingGravity Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) +GrapplingGravity-LinuxArm64-DebugGame: + $(BUILD) GrapplingGravity LinuxArm64 DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) -GrapplingGravityEditor-Linux-Debug: - $(PROJECTBUILD) GrapplingGravityEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) +GrapplingGravity-LinuxArm64-Development: + $(BUILD) GrapplingGravity LinuxArm64 Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) + +GrapplingGravity-LinuxArm64-Shipping: + $(BUILD) GrapplingGravity LinuxArm64 Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) + +GrapplingGravity: GrapplingGravity-Linux-Development GrapplingGravityEditor-Linux-DebugGame: - $(PROJECTBUILD) GrapplingGravityEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) + $(BUILD) GrapplingGravityEditor Linux DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) -GrapplingGravityEditor-Linux-Test: - $(PROJECTBUILD) GrapplingGravityEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) +GrapplingGravityEditor-Linux-Development: + $(BUILD) GrapplingGravityEditor Linux Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS) -GrapplingGravityEditor-Linux-Shipping: - $(PROJECTBUILD) GrapplingGravityEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) +GrapplingGravityEditor: GrapplingGravityEditor-Linux-Development -GrapplingGravityEditor: - $(PROJECTBUILD) GrapplingGravityEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) +LiveLinkHub-Linux-DebugGame: + $(BUILD) LiveLinkHub Linux DebugGame $(ARGS) -UnrealClient-Linux-Debug: - $(BUILD) UnrealClient Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) +LiveLinkHub-Linux-Development: + $(BUILD) LiveLinkHub Linux Development $(ARGS) -UnrealClient-Linux-DebugGame: - $(BUILD) UnrealClient Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) +LiveLinkHub: LiveLinkHub-Linux-Development -UnrealClient-Linux-Test: - $(BUILD) UnrealClient Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) +DotNetPerforceLib: DotNetPerforceLib-Linux-Development -UnrealClient-Linux-Shipping: - $(BUILD) UnrealClient Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) - -UnrealClient: - $(BUILD) UnrealClient Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) - -UnrealEditor-Linux-Debug: - $(BUILD) UnrealEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) +EventLoopUnitTests: EventLoopUnitTests-Linux-Development UnrealEditor-Linux-DebugGame: - $(BUILD) UnrealEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) + $(BUILD) UnrealEditor Linux DebugGame $(ARGS) -UnrealEditor-Linux-Test: - $(BUILD) UnrealEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealEditor-Linux-Development: + $(BUILD) UnrealEditor Linux Development $(ARGS) -UnrealEditor-Linux-Shipping: - $(BUILD) UnrealEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealEditor: UnrealEditor-Linux-Development -UnrealEditor: - $(BUILD) UnrealEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame-Android-DebugGame: + $(BUILD) UnrealGame Android DebugGame $(ARGS) -UnrealGame-Linux-Debug: - $(BUILD) UnrealGame Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame-Android-Development: + $(BUILD) UnrealGame Android Development $(ARGS) + +UnrealGame-Android-Shipping: + $(BUILD) UnrealGame Android Shipping $(ARGS) UnrealGame-Linux-DebugGame: - $(BUILD) UnrealGame Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) + $(BUILD) UnrealGame Linux DebugGame $(ARGS) -UnrealGame-Linux-Test: - $(BUILD) UnrealGame Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame-Linux-Development: + $(BUILD) UnrealGame Linux Development $(ARGS) UnrealGame-Linux-Shipping: - $(BUILD) UnrealGame Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) + $(BUILD) UnrealGame Linux Shipping $(ARGS) -UnrealGame: - $(BUILD) UnrealGame Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame-LinuxArm64-DebugGame: + $(BUILD) UnrealGame LinuxArm64 DebugGame $(ARGS) -UnrealServer-Linux-Debug: - $(BUILD) UnrealServer Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame-LinuxArm64-Development: + $(BUILD) UnrealGame LinuxArm64 Development $(ARGS) -UnrealServer-Linux-DebugGame: - $(BUILD) UnrealServer Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame-LinuxArm64-Shipping: + $(BUILD) UnrealGame LinuxArm64 Shipping $(ARGS) -UnrealServer-Linux-Test: - $(BUILD) UnrealServer Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS) - -UnrealServer-Linux-Shipping: - $(BUILD) UnrealServer Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS) - -UnrealServer: - $(BUILD) UnrealServer Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS) +UnrealGame: UnrealGame-Linux-Development configure: - xbuild /property:Configuration=Development /verbosity:quiet /nologo "$(UNREALROOTPATH)/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" - $(PROJECTBUILD) -projectfiles -project="\"$(GAMEPROJECTFILE)\"" -game -engine + $(BUILD) -ProjectFiles -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" -Game .PHONY: $(TARGETS)