GrapplingGravity/Source/GrapplingGravity.Target.cs

16 lines
426 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class GrapplingGravityTarget : TargetRules
{
public GrapplingGravityTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5; //V4 //V2
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
ExtraModuleNames.Add("GrapplingGravity");
}
}