GrapplingGravity/Plugins/Fab/Source/Fab/Private/Importers/GenericAssetImporter.h

19 lines
516 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class UFbxImportUI;
class UInterchangePipelineStackOverride;
class FFabGenericImporter
{
private:
static UObject* GetImportOptions(const FString& SourceFile, UObject* const OptionsOuter);
static void CleanImportOptions(UObject* const Options);
public:
static void ImportAsset(const TArray<FString>& Sources, const FString& Destination, const TFunction<void(const TArray<UObject*>&)>& Callback);
};