19 lines
516 B
C++
19 lines
516 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class UFbxImportUI;
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class UInterchangePipelineStackOverride;
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class FFabGenericImporter
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{
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private:
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static UObject* GetImportOptions(const FString& SourceFile, UObject* const OptionsOuter);
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static void CleanImportOptions(UObject* const Options);
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public:
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static void ImportAsset(const TArray<FString>& Sources, const FString& Destination, const TFunction<void(const TArray<UObject*>&)>& Callback);
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};
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