16 lines
426 B
C#
16 lines
426 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.Collections.Generic;
|
|
|
|
public class GrapplingGravityTarget : TargetRules
|
|
{
|
|
public GrapplingGravityTarget(TargetInfo Target) : base(Target)
|
|
{
|
|
Type = TargetType.Game;
|
|
DefaultBuildSettings = BuildSettingsVersion.V5; //V4 //V2
|
|
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
|
|
ExtraModuleNames.Add("GrapplingGravity");
|
|
}
|
|
}
|