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3 Commits
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a2b32c4481
Author | SHA1 | Date |
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a2b32c4481 | |
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4c3d991d29 | |
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1cb85eab8f |
BIN
AssetSources/Meshes/STM_Rock_Flat_Einstein.blend (Stored with Git LFS)
BIN
AssetSources/Meshes/STM_Rock_Flat_Einstein.blend (Stored with Git LFS)
Binary file not shown.
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@ -0,0 +1,152 @@
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import bpy
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import os
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from bpy.props import (StringProperty, PointerProperty, EnumProperty, BoolProperty)
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from bpy.types import (Panel, Operator, AddonPreferences, PropertyGroup)
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bl_info = \
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{
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"name": "Unreal Exporter",
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"author": "Bozarre",
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"version": (1, 0, 0),
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"blender": (4, 2, 0),
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"location": "View 3D > Object Mode > Unreal Exporter",
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"description":
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"Bartch exporter for Unreal Engine",
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"warning": "",
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"wiki_url": "",
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"tracker_url": "",
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"category": "Exporter",
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}
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class UEExporterSettings(PropertyGroup):
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path : StringProperty(
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#name="",
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description="Path to Directory (empty means same as curren file)",
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default="//",
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maxlen=1024,
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subtype='FILE_PATH')
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source_collection : StringProperty(
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description="Collection name (collisions don't have to be in the same collection",
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default="Export",
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maxlen=1024)
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collisions: BoolProperty(
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name="Export Collisions",
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description="Whether to export the collision shapes",
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default = True
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)
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local_origin: BoolProperty(
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name="Export Origin",
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description="Whether to use the objects origin as the export origin",
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default = False
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)
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class VIEW3D_PT_PanelExportAll(bpy.types.Panel):
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bl_label = "Export Selected"
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bl_space_type = "VIEW_3D"
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bl_region_type = "UI"
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bl_category = "UE Exporter"
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bl_context = "objectmode"
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def draw(self, context):
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layout = self.layout
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scn = context.scene
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layout.label(text="Export Path Location:")
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layout.prop(scn.ue_exporter, "path", text="")
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layout.label(text="Collection to export")
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layout.prop(scn.ue_exporter, "source_collection", text="")
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layout.prop(scn.ue_exporter, "local_origin", text=" Export Origin")
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layout.prop(scn.ue_exporter, "collisions", text=" Export Collisions")
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layout.operator("ue_exporter_obs.separate_export", text='Export Seperate', icon='TRIA_RIGHT')
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layout.operator("ue_exporter_obs.combine_export", text='Export Combined', icon='TRIA_RIGHT')
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class OBJECT_OT_SeparateExport(bpy.types.Operator):
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bl_idname = "ue_exporter_obs.separate_export"
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bl_label = "Export Selected"
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bl_options = {"UNDO"}
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def execute(self, context):
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return {'FINISHED'}
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def invoke(self, context, event):
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SeparateExport(context.scene.ue_exporter.path)
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self.report({'INFO'}, 'Exported')
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return {'FINISHED'}
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class OBJECT_OT_CombineExport(bpy.types.Operator):
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bl_idname = "ue_exporter_obs.combine_export"
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bl_label = "Export Selected"
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bl_options = {"UNDO"}
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def execute(self, context):
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return {'FINISHED'}
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def invoke(self, context, event):
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CombineExport(context.scene.ue_exporter.path)
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self.report({'INFO'}, 'Exported')
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return {'FINISHED'}
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def SeparateExport(exportFolder):
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objects = bpy.data.collections[bpy.context.scene.ue_exporter.source_collection].all_objects
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#for some absurd logic it works only if objects comes from the selection, no time to explain...
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for object in objects:
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object.select_set(True)
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objects = bpy.context.selected_objects
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bpy.ops.object.select_all(action='DESELECT')
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for object in objects:
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object.select_set(True)
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if object.type not in ['MESH']:
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continue
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exportName = bpy.path.abspath(exportFolder) + object.name + '.fbx'
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bpy.ops.export_scene.fbx(filepath=exportName, use_selection=True, mesh_smooth_type='FACE')
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object.select_set(False)
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def CombineExport(exportFolder):
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objects = bpy.data.collections[bpy.context.scene.ue_exporter.source_collection].all_objects
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#for some absurd logic it works only if objects comes from the selection, no time to explain...
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for object in objects:
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object.select_set(True)
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bpy.ops.object.select_all(action='DESELECT')
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isOrigin = bpy.context.scene.ue_exporter.local_origin
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origLocs = []
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for object in objects:
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object.select_set(True)
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if isOrigin:
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origLocs.append(object.location.copy())
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object.location = (0.0,0.0,0.0)
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object.name = object.name
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exportName = exportFolder + bpy.context.active_object.name + '.fbx'
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bpy.ops.export_scene.fbx(filepath=exportName, use_selection=True, mesh_smooth_type='FACE')
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for object in objects:
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if isOrigin:
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object.location = origLocs.pop(0)
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classes = (
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VIEW3D_PT_PanelExportAll,
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OBJECT_OT_SeparateExport,
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OBJECT_OT_CombineExport,
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UEExporterSettings
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)
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def register():
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for c in classes:
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bpy.utils.register_class(c)
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bpy.types.Scene.ue_exporter = bpy.props.PointerProperty(type=UEExporterSettings)
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def unregister():
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for c in reversed(classes):
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bpy.utils.unregister_class(c)
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del bpy.types.Scene.ue_exporter
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if __name__ == "__main__":
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register()
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BIN
Content/Maps/Gym/Gym_GF_Liquid.umap (Stored with Git LFS)
BIN
Content/Maps/Gym/Gym_GF_Liquid.umap (Stored with Git LFS)
Binary file not shown.
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@ -6,20 +6,24 @@
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},
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},
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{
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{
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"name": "UE5",
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"name": "UE5",
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"path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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],
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],
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"settings": {
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"settings": {
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"typescript.tsc.autoDetect": "off",
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"typescript.tsc.autoDetect": "off",
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"npm.autoDetect": "off"
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"npm.autoDetect": "off",
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"terminal.integrated.env.linux": {
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"PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64:${env:PATH}",
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"DOTNET_ROOT": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64",
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"DOTNET_HOST_PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64/dotnet",
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"DOTNET_MULTILEVEL_LOOKUP": "0",
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"DOTNET_ROLL_FORWARD": "LatestMajor"
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}
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},
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},
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"extensions": {
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"extensions": {
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"recommendations": [
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"recommendations": [
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"ms-vscode.cpptools",
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"ms-vscode.cpptools",
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"ms-dotnettools.csharp",
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"ms-dotnettools.csharp"
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"vadimcn.vscode-lldb",
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"ms-vscode.mono-debug",
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"dfarley1.file-picker"
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]
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]
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},
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},
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"tasks": {
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"tasks": {
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@ -39,7 +43,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -59,7 +63,7 @@
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -77,7 +81,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -94,7 +98,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -114,7 +118,7 @@
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],
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],
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -132,7 +136,7 @@
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"problemMatcher": "$msCompile",
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"problemMatcher": "$msCompile",
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"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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{
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{
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@ -149,7 +153,7 @@
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"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
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||||||
"type": "shell",
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"type": "shell",
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"options": {
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"options": {
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||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
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"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
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}
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}
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},
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},
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||||||
{
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{
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@ -169,7 +173,7 @@
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],
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],
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||||||
"type": "shell",
|
"type": "shell",
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||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
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||||||
|
@ -187,7 +191,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -204,7 +208,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -224,7 +228,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -242,7 +246,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -259,7 +263,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -279,7 +283,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -297,7 +301,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -314,7 +318,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -334,7 +338,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -352,7 +356,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -369,7 +373,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -389,7 +393,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -407,7 +411,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -424,7 +428,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -444,7 +448,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -462,7 +466,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -479,7 +483,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -499,7 +503,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -517,7 +521,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -534,7 +538,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -554,7 +558,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -572,7 +576,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -589,7 +593,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -609,7 +613,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -627,7 +631,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -644,7 +648,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -664,7 +668,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -682,7 +686,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -699,7 +703,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -719,7 +723,7 @@
|
||||||
],
|
],
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -737,7 +741,7 @@
|
||||||
"problemMatcher": "$msCompile",
|
"problemMatcher": "$msCompile",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"options": {
|
"options": {
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
@ -748,100 +752,100 @@
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Debug)",
|
"name": "Launch GrapplingGravity (Debug)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Debug",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Debug",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Debug Build",
|
"preLaunchTask": "GrapplingGravity Linux Debug Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (DebugGame)",
|
"name": "Launch GrapplingGravity (DebugGame)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-DebugGame",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-DebugGame",
|
||||||
"preLaunchTask": "GrapplingGravity Linux DebugGame Build",
|
"preLaunchTask": "GrapplingGravity Linux DebugGame Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Development)",
|
"name": "Launch GrapplingGravity (Development)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Development Build",
|
"preLaunchTask": "GrapplingGravity Linux Development Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Test)",
|
"name": "Launch GrapplingGravity (Test)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Test",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Test",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Test Build",
|
"preLaunchTask": "GrapplingGravity Linux Test Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravity (Shipping)",
|
"name": "Launch GrapplingGravity (Shipping)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Shipping",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/UnrealGame-Linux-Shipping",
|
||||||
"preLaunchTask": "GrapplingGravity Linux Shipping Build",
|
"preLaunchTask": "GrapplingGravity Linux Shipping Build",
|
||||||
"args": [
|
"args": [
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravityEditor (Debug)",
|
"name": "Launch GrapplingGravityEditor (Debug)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-Debug",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor-Linux-Debug",
|
||||||
"preLaunchTask": "GrapplingGravityEditor Linux Debug Build",
|
"preLaunchTask": "GrapplingGravityEditor Linux Debug Build",
|
||||||
"args": [
|
"args": [
|
||||||
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravityEditor (DebugGame)",
|
"name": "Launch GrapplingGravityEditor (DebugGame)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame",
|
||||||
"preLaunchTask": "GrapplingGravityEditor Linux DebugGame Build",
|
"preLaunchTask": "GrapplingGravityEditor Linux DebugGame Build",
|
||||||
"args": [
|
"args": [
|
||||||
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "Launch GrapplingGravityEditor (Development)",
|
"name": "Launch GrapplingGravityEditor (Development)",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/Linux/UnrealEditor",
|
||||||
"preLaunchTask": "GrapplingGravityEditor Linux Development Build",
|
"preLaunchTask": "GrapplingGravityEditor Linux Development Build",
|
||||||
"args": [
|
"args": [
|
||||||
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
|
||||||
],
|
],
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5",
|
||||||
"type": "cppdbg",
|
"type": "cppdbg",
|
||||||
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
|
||||||
"showDisplayString": true
|
"showDisplayString": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -849,7 +853,7 @@
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"preLaunchTask": "UnrealBuildTool Linux Development Build",
|
"preLaunchTask": "UnrealBuildTool Linux Development Build",
|
||||||
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Build/BatchFiles/RunUBT.bat",
|
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Build/BatchFiles/RunUBT.bat",
|
||||||
"args": [
|
"args": [
|
||||||
"-projectfiles",
|
"-projectfiles",
|
||||||
"-vscode",
|
"-vscode",
|
||||||
|
@ -858,10 +862,17 @@
|
||||||
"-engine",
|
"-engine",
|
||||||
"-dotnet"
|
"-dotnet"
|
||||||
],
|
],
|
||||||
|
"env": {
|
||||||
|
"PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64:${env:PATH}",
|
||||||
|
"DOTNET_ROOT": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64",
|
||||||
|
"DOTNET_HOST_PATH": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/linux-x64/dotnet",
|
||||||
|
"DOTNET_MULTILEVEL_LOOKUP": "0",
|
||||||
|
"DOTNET_ROLL_FORWARD": "LatestMajor"
|
||||||
|
},
|
||||||
"console": "internalConsole",
|
"console": "internalConsole",
|
||||||
"internalConsoleOptions": "openOnSessionStart",
|
"internalConsoleOptions": "openOnSessionStart",
|
||||||
"stopAtEntry": false,
|
"stopAtEntry": false,
|
||||||
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
|
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"FileVersion": 3,
|
"FileVersion": 3,
|
||||||
"EngineAssociation": "5.3",
|
"EngineAssociation": "5.5",
|
||||||
"Category": "",
|
"Category": "",
|
||||||
"Description": "",
|
"Description": "",
|
||||||
"Modules": [
|
"Modules": [
|
||||||
|
|
162
Makefile
162
Makefile
|
@ -1,44 +1,43 @@
|
||||||
# Makefile generated by MakefileGenerator.cs
|
# Makefile generated by MakefileGenerator.cs
|
||||||
# *DO NOT EDIT*
|
# *DO NOT EDIT*
|
||||||
|
|
||||||
UNREALROOTPATH = /run/media/bozarre/SSD M2 Projects n Games/Projects/Unreal/UnrealEngine
|
UNREALROOTPATH = /run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5
|
||||||
GAMEPROJECTFILE =/run/media/bozarre/SSD M2 Projects n Games/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject
|
|
||||||
|
|
||||||
TARGETS = \
|
TARGETS = \
|
||||||
GrapplingGravity-Linux-Debug \
|
GrapplingGravity-Android-DebugGame \
|
||||||
|
GrapplingGravity-Android-Development \
|
||||||
|
GrapplingGravity-Android-Shipping \
|
||||||
GrapplingGravity-Linux-DebugGame \
|
GrapplingGravity-Linux-DebugGame \
|
||||||
GrapplingGravity-Linux-Test \
|
GrapplingGravity-Linux-Development \
|
||||||
GrapplingGravity-Linux-Shipping \
|
GrapplingGravity-Linux-Shipping \
|
||||||
|
GrapplingGravity-LinuxArm64-DebugGame \
|
||||||
|
GrapplingGravity-LinuxArm64-Development \
|
||||||
|
GrapplingGravity-LinuxArm64-Shipping \
|
||||||
GrapplingGravity \
|
GrapplingGravity \
|
||||||
GrapplingGravityEditor-Linux-Debug \
|
|
||||||
GrapplingGravityEditor-Linux-DebugGame \
|
GrapplingGravityEditor-Linux-DebugGame \
|
||||||
GrapplingGravityEditor-Linux-Test \
|
GrapplingGravityEditor-Linux-Development \
|
||||||
GrapplingGravityEditor-Linux-Shipping \
|
|
||||||
GrapplingGravityEditor \
|
GrapplingGravityEditor \
|
||||||
UnrealClient-Linux-Debug \
|
LiveLinkHub-Linux-DebugGame \
|
||||||
UnrealClient-Linux-DebugGame \
|
LiveLinkHub-Linux-Development \
|
||||||
UnrealClient-Linux-Test \
|
LiveLinkHub \
|
||||||
UnrealClient-Linux-Shipping \
|
DotNetPerforceLib \
|
||||||
UnrealClient \
|
EventLoopUnitTests \
|
||||||
UnrealEditor-Linux-Debug \
|
|
||||||
UnrealEditor-Linux-DebugGame \
|
UnrealEditor-Linux-DebugGame \
|
||||||
UnrealEditor-Linux-Test \
|
UnrealEditor-Linux-Development \
|
||||||
UnrealEditor-Linux-Shipping \
|
|
||||||
UnrealEditor \
|
UnrealEditor \
|
||||||
UnrealGame-Linux-Debug \
|
UnrealGame-Android-DebugGame \
|
||||||
|
UnrealGame-Android-Development \
|
||||||
|
UnrealGame-Android-Shipping \
|
||||||
UnrealGame-Linux-DebugGame \
|
UnrealGame-Linux-DebugGame \
|
||||||
UnrealGame-Linux-Test \
|
UnrealGame-Linux-Development \
|
||||||
UnrealGame-Linux-Shipping \
|
UnrealGame-Linux-Shipping \
|
||||||
|
UnrealGame-LinuxArm64-DebugGame \
|
||||||
|
UnrealGame-LinuxArm64-Development \
|
||||||
|
UnrealGame-LinuxArm64-Shipping \
|
||||||
UnrealGame\
|
UnrealGame\
|
||||||
UnrealServer-Linux-Debug \
|
|
||||||
UnrealServer-Linux-DebugGame \
|
|
||||||
UnrealServer-Linux-Test \
|
|
||||||
UnrealServer-Linux-Shipping \
|
|
||||||
UnrealServer\
|
|
||||||
configure
|
configure
|
||||||
|
|
||||||
BUILD = bash "$(UNREALROOTPATH)/Engine/Build/BatchFiles/Linux/Build.sh"
|
BUILD = "$(UNREALROOTPATH)/Engine/Build/BatchFiles/RunUBT.sh"
|
||||||
PROJECTBUILD = "$(UNREALROOTPATH)/Engine/Binaries/ThirdParty/DotNet/6.0.302/linux/dotnet" "$(UNREALROOTPATH)/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll"
|
|
||||||
|
|
||||||
all: StandardSet
|
all: StandardSet
|
||||||
|
|
||||||
|
@ -49,98 +48,93 @@ StandardSet: RequiredTools UnrealFrontend GrapplingGravityEditor UnrealInsights
|
||||||
DebugSet: RequiredTools UnrealFrontend-Linux-Debug GrapplingGravityEditor-Linux-Debug
|
DebugSet: RequiredTools UnrealFrontend-Linux-Debug GrapplingGravityEditor-Linux-Debug
|
||||||
|
|
||||||
|
|
||||||
GrapplingGravity-Linux-Debug:
|
GrapplingGravity-Android-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Android DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity-Android-Development:
|
||||||
|
$(BUILD) GrapplingGravity Android Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity-Android-Shipping:
|
||||||
|
$(BUILD) GrapplingGravity Android Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity-Linux-DebugGame:
|
GrapplingGravity-Linux-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Linux DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity-Linux-Test:
|
GrapplingGravity-Linux-Development:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Linux Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity-Linux-Shipping:
|
GrapplingGravity-Linux-Shipping:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity Linux Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravity:
|
GrapplingGravity-LinuxArm64-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravity Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity LinuxArm64 DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-Debug:
|
GrapplingGravity-LinuxArm64-Development:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravity LinuxArm64 Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity-LinuxArm64-Shipping:
|
||||||
|
$(BUILD) GrapplingGravity LinuxArm64 Shipping -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
|
GrapplingGravity: GrapplingGravity-Linux-Development
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-DebugGame:
|
GrapplingGravityEditor-Linux-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravityEditor Linux DebugGame -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-Test:
|
GrapplingGravityEditor-Linux-Development:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) GrapplingGravityEditor Linux Development -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $(ARGS)
|
||||||
|
|
||||||
GrapplingGravityEditor-Linux-Shipping:
|
GrapplingGravityEditor: GrapplingGravityEditor-Linux-Development
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
GrapplingGravityEditor:
|
LiveLinkHub-Linux-DebugGame:
|
||||||
$(PROJECTBUILD) GrapplingGravityEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) LiveLinkHub Linux DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealClient-Linux-Debug:
|
LiveLinkHub-Linux-Development:
|
||||||
$(BUILD) UnrealClient Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) LiveLinkHub Linux Development $(ARGS)
|
||||||
|
|
||||||
UnrealClient-Linux-DebugGame:
|
LiveLinkHub: LiveLinkHub-Linux-Development
|
||||||
$(BUILD) UnrealClient Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealClient-Linux-Test:
|
DotNetPerforceLib: DotNetPerforceLib-Linux-Development
|
||||||
$(BUILD) UnrealClient Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealClient-Linux-Shipping:
|
EventLoopUnitTests: EventLoopUnitTests-Linux-Development
|
||||||
$(BUILD) UnrealClient Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealClient:
|
|
||||||
$(BUILD) UnrealClient Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealEditor-Linux-Debug:
|
|
||||||
$(BUILD) UnrealEditor Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealEditor-Linux-DebugGame:
|
UnrealEditor-Linux-DebugGame:
|
||||||
$(BUILD) UnrealEditor Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealEditor Linux DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealEditor-Linux-Test:
|
UnrealEditor-Linux-Development:
|
||||||
$(BUILD) UnrealEditor Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealEditor Linux Development $(ARGS)
|
||||||
|
|
||||||
UnrealEditor-Linux-Shipping:
|
UnrealEditor: UnrealEditor-Linux-Development
|
||||||
$(BUILD) UnrealEditor Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealEditor:
|
UnrealGame-Android-DebugGame:
|
||||||
$(BUILD) UnrealEditor Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Android DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-Debug:
|
UnrealGame-Android-Development:
|
||||||
$(BUILD) UnrealGame Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Android Development $(ARGS)
|
||||||
|
|
||||||
|
UnrealGame-Android-Shipping:
|
||||||
|
$(BUILD) UnrealGame Android Shipping $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-DebugGame:
|
UnrealGame-Linux-DebugGame:
|
||||||
$(BUILD) UnrealGame Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Linux DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-Test:
|
UnrealGame-Linux-Development:
|
||||||
$(BUILD) UnrealGame Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Linux Development $(ARGS)
|
||||||
|
|
||||||
UnrealGame-Linux-Shipping:
|
UnrealGame-Linux-Shipping:
|
||||||
$(BUILD) UnrealGame Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame Linux Shipping $(ARGS)
|
||||||
|
|
||||||
UnrealGame:
|
UnrealGame-LinuxArm64-DebugGame:
|
||||||
$(BUILD) UnrealGame Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame LinuxArm64 DebugGame $(ARGS)
|
||||||
|
|
||||||
UnrealServer-Linux-Debug:
|
UnrealGame-LinuxArm64-Development:
|
||||||
$(BUILD) UnrealServer Linux Debug -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame LinuxArm64 Development $(ARGS)
|
||||||
|
|
||||||
UnrealServer-Linux-DebugGame:
|
UnrealGame-LinuxArm64-Shipping:
|
||||||
$(BUILD) UnrealServer Linux DebugGame -project="$(GAMEPROJECTFILE)" $(ARGS)
|
$(BUILD) UnrealGame LinuxArm64 Shipping $(ARGS)
|
||||||
|
|
||||||
UnrealServer-Linux-Test:
|
UnrealGame: UnrealGame-Linux-Development
|
||||||
$(BUILD) UnrealServer Linux Test -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealServer-Linux-Shipping:
|
|
||||||
$(BUILD) UnrealServer Linux Shipping -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
UnrealServer:
|
|
||||||
$(BUILD) UnrealServer Linux Development -project="$(GAMEPROJECTFILE)" $(ARGS)
|
|
||||||
|
|
||||||
configure:
|
configure:
|
||||||
xbuild /property:Configuration=Development /verbosity:quiet /nologo "$(UNREALROOTPATH)/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj"
|
$(BUILD) -ProjectFiles -Project="/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" -Game
|
||||||
$(PROJECTBUILD) -projectfiles -project="\"$(GAMEPROJECTFILE)\"" -game -engine
|
|
||||||
|
|
||||||
.PHONY: $(TARGETS)
|
.PHONY: $(TARGETS)
|
||||||
|
|
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Reference in New Issue