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2 Commits

408 changed files with 196540 additions and 31 deletions

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@ -41,6 +41,11 @@
{
"Name": "PCG",
"Enabled": true
},
{
"Name": "BlueprintAssist",
"Enabled": false,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/9e895371fa3a471c87337860d6f341ff"
}
]
}

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"BlueprintAssist": "libUnrealEditor-BlueprintAssist.so"
}
}

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"BlueprintAssist": "UnrealEditor-BlueprintAssist.dylib"
}
}

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"BlueprintAssist": "UnrealEditor-BlueprintAssist.dll"
}
}

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@ -0,0 +1,31 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "4.3.2",
"FriendlyName": "BlueprintAssist",
"Description": "Adds support for mouseless blueprint creation and navigation",
"Category": "Editor",
"CreatedBy": "fpwong",
"CreatedByURL": "https://fpwong.github.io/",
"DocsURL": "https://blueprintassist.github.io/",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/9e895371fa3a471c87337860d6f341ff",
"SupportURL": "https://forums.unrealengine.com/unreal-engine/marketplace/120671",
"EngineVersion": "5.5.0",
"CanContainContent": false,
"Installed": true,
"Modules": [
{
"Name": "BlueprintAssist",
"Type": "EditorNoCommandlet",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
],
"TargetAllowList": [
"Editor"
]
}
]
}

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@ -0,0 +1,108 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistObjects/BAAssetEditorHandlerObject.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBAAssetEditorHandlerObject() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBAAssetEditorHandlerObject();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBAAssetEditorHandlerObject_NoRegister();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBABlueprintHandlerObject_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Class UBAAssetEditorHandlerObject
void UBAAssetEditorHandlerObject::StaticRegisterNativesUBAAssetEditorHandlerObject()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UBAAssetEditorHandlerObject);
UClass* Z_Construct_UClass_UBAAssetEditorHandlerObject_NoRegister()
{
return UBAAssetEditorHandlerObject::StaticClass();
}
struct Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "BlueprintAssistObjects/BAAssetEditorHandlerObject.h" },
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BAAssetEditorHandlerObject.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlueprintHandlers_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BAAssetEditorHandlerObject.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_BlueprintHandlers_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_BlueprintHandlers_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_BlueprintHandlers;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBAAssetEditorHandlerObject>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::NewProp_BlueprintHandlers_ValueProp = { "BlueprintHandlers", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UBABlueprintHandlerObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::NewProp_BlueprintHandlers_Key_KeyProp = { "BlueprintHandlers_Key", nullptr, (EPropertyFlags)0x0100000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::NewProp_BlueprintHandlers = { "BlueprintHandlers", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBAAssetEditorHandlerObject, BlueprintHandlers), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlueprintHandlers_MetaData), NewProp_BlueprintHandlers_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::NewProp_BlueprintHandlers_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::NewProp_BlueprintHandlers_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::NewProp_BlueprintHandlers,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::ClassParams = {
&UBAAssetEditorHandlerObject::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::Class_MetaDataParams), Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UBAAssetEditorHandlerObject()
{
if (!Z_Registration_Info_UClass_UBAAssetEditorHandlerObject.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBAAssetEditorHandlerObject.OuterSingleton, Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBAAssetEditorHandlerObject.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UClass* StaticClass<UBAAssetEditorHandlerObject>()
{
return UBAAssetEditorHandlerObject::StaticClass();
}
UBAAssetEditorHandlerObject::UBAAssetEditorHandlerObject(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UBAAssetEditorHandlerObject);
// End Class UBAAssetEditorHandlerObject
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBAAssetEditorHandlerObject, UBAAssetEditorHandlerObject::StaticClass, TEXT("UBAAssetEditorHandlerObject"), &Z_Registration_Info_UClass_UBAAssetEditorHandlerObject, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBAAssetEditorHandlerObject), 3705507151U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_3313117442(TEXT("/Script/BlueprintAssist"),
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistObjects/BAAssetEditorHandlerObject.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BAAssetEditorHandlerObject_generated_h
#error "BAAssetEditorHandlerObject.generated.h already included, missing '#pragma once' in BAAssetEditorHandlerObject.h"
#endif
#define BLUEPRINTASSIST_BAAssetEditorHandlerObject_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBAAssetEditorHandlerObject(); \
friend struct Z_Construct_UClass_UBAAssetEditorHandlerObject_Statics; \
public: \
DECLARE_CLASS(UBAAssetEditorHandlerObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBAAssetEditorHandlerObject)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBAAssetEditorHandlerObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBAAssetEditorHandlerObject(UBAAssetEditorHandlerObject&&); \
UBAAssetEditorHandlerObject(const UBAAssetEditorHandlerObject&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBAAssetEditorHandlerObject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBAAssetEditorHandlerObject); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBAAssetEditorHandlerObject)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_15_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_18_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBAAssetEditorHandlerObject>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BAAssetEditorHandlerObject_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,108 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistObjects/BABlueprintHandlerObject.h"
#include "Runtime/Engine/Classes/Engine/Blueprint.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBABlueprintHandlerObject() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBABlueprintHandlerObject();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBABlueprintHandlerObject_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBPVariableDescription();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Class UBABlueprintHandlerObject
void UBABlueprintHandlerObject::StaticRegisterNativesUBABlueprintHandlerObject()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UBABlueprintHandlerObject);
UClass* Z_Construct_UClass_UBABlueprintHandlerObject_NoRegister()
{
return UBABlueprintHandlerObject::StaticClass();
}
struct Z_Construct_UClass_UBABlueprintHandlerObject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "BlueprintAssistObjects/BABlueprintHandlerObject.h" },
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BABlueprintHandlerObject.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastVariables_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BABlueprintHandlerObject.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_LastVariables_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LastVariables;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBABlueprintHandlerObject>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBABlueprintHandlerObject_Statics::NewProp_LastVariables_Inner = { "LastVariables", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPVariableDescription, METADATA_PARAMS(0, nullptr) }; // 25162506
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBABlueprintHandlerObject_Statics::NewProp_LastVariables = { "LastVariables", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBABlueprintHandlerObject, LastVariables), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastVariables_MetaData), NewProp_LastVariables_MetaData) }; // 25162506
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBABlueprintHandlerObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBABlueprintHandlerObject_Statics::NewProp_LastVariables_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBABlueprintHandlerObject_Statics::NewProp_LastVariables,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBABlueprintHandlerObject_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UBABlueprintHandlerObject_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBABlueprintHandlerObject_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBABlueprintHandlerObject_Statics::ClassParams = {
&UBABlueprintHandlerObject::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBABlueprintHandlerObject_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBABlueprintHandlerObject_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBABlueprintHandlerObject_Statics::Class_MetaDataParams), Z_Construct_UClass_UBABlueprintHandlerObject_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UBABlueprintHandlerObject()
{
if (!Z_Registration_Info_UClass_UBABlueprintHandlerObject.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBABlueprintHandlerObject.OuterSingleton, Z_Construct_UClass_UBABlueprintHandlerObject_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBABlueprintHandlerObject.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UClass* StaticClass<UBABlueprintHandlerObject>()
{
return UBABlueprintHandlerObject::StaticClass();
}
UBABlueprintHandlerObject::UBABlueprintHandlerObject(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UBABlueprintHandlerObject);
// End Class UBABlueprintHandlerObject
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBABlueprintHandlerObject, UBABlueprintHandlerObject::StaticClass, TEXT("UBABlueprintHandlerObject"), &Z_Registration_Info_UClass_UBABlueprintHandlerObject, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBABlueprintHandlerObject), 2241910647U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_3526286558(TEXT("/Script/BlueprintAssist"),
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistObjects/BABlueprintHandlerObject.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BABlueprintHandlerObject_generated_h
#error "BABlueprintHandlerObject.generated.h already included, missing '#pragma once' in BABlueprintHandlerObject.h"
#endif
#define BLUEPRINTASSIST_BABlueprintHandlerObject_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBABlueprintHandlerObject(); \
friend struct Z_Construct_UClass_UBABlueprintHandlerObject_Statics; \
public: \
DECLARE_CLASS(UBABlueprintHandlerObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBABlueprintHandlerObject)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBABlueprintHandlerObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBABlueprintHandlerObject(UBABlueprintHandlerObject&&); \
UBABlueprintHandlerObject(const UBABlueprintHandlerObject&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBABlueprintHandlerObject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBABlueprintHandlerObject); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBABlueprintHandlerObject)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_16_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_19_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBABlueprintHandlerObject>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BABlueprintHandlerObject_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,109 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistObjects/BARootObject.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBARootObject() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBAAssetEditorHandlerObject_NoRegister();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBAEditorFeatures_NoRegister();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBARootObject();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBARootObject_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Class UBARootObject
void UBARootObject::StaticRegisterNativesUBARootObject()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UBARootObject);
UClass* Z_Construct_UClass_UBARootObject_NoRegister()
{
return UBARootObject::StaticClass();
}
struct Z_Construct_UClass_UBARootObject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "BlueprintAssistObjects/BARootObject.h" },
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BARootObject.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetHandler_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BARootObject.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorFeatures_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistObjects/BARootObject.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetHandler;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorFeatures;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBARootObject>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBARootObject_Statics::NewProp_AssetHandler = { "AssetHandler", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBARootObject, AssetHandler), Z_Construct_UClass_UBAAssetEditorHandlerObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetHandler_MetaData), NewProp_AssetHandler_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBARootObject_Statics::NewProp_EditorFeatures = { "EditorFeatures", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBARootObject, EditorFeatures), Z_Construct_UClass_UBAEditorFeatures_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorFeatures_MetaData), NewProp_EditorFeatures_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBARootObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBARootObject_Statics::NewProp_AssetHandler,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBARootObject_Statics::NewProp_EditorFeatures,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBARootObject_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UBARootObject_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBARootObject_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBARootObject_Statics::ClassParams = {
&UBARootObject::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBARootObject_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBARootObject_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBARootObject_Statics::Class_MetaDataParams), Z_Construct_UClass_UBARootObject_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UBARootObject()
{
if (!Z_Registration_Info_UClass_UBARootObject.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBARootObject.OuterSingleton, Z_Construct_UClass_UBARootObject_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBARootObject.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UClass* StaticClass<UBARootObject>()
{
return UBARootObject::StaticClass();
}
UBARootObject::UBARootObject(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UBARootObject);
UBARootObject::~UBARootObject() {}
// End Class UBARootObject
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBARootObject, UBARootObject::StaticClass, TEXT("UBARootObject"), &Z_Registration_Info_UClass_UBARootObject, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBARootObject), 2469077453U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_1079124377(TEXT("/Script/BlueprintAssist"),
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistObjects/BARootObject.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BARootObject_generated_h
#error "BARootObject.generated.h already included, missing '#pragma once' in BARootObject.h"
#endif
#define BLUEPRINTASSIST_BARootObject_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBARootObject(); \
friend struct Z_Construct_UClass_UBARootObject_Statics; \
public: \
DECLARE_CLASS(UBARootObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBARootObject)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBARootObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBARootObject(UBARootObject&&); \
UBARootObject(const UBARootObject&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBARootObject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBARootObject); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBARootObject) \
NO_API virtual ~UBARootObject();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_11_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_14_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBARootObject>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistObjects_BARootObject_h
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistMisc/BASettingsBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBASettingsBase() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBASettingsBase();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBASettingsBase_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Class UBASettingsBase
void UBASettingsBase::StaticRegisterNativesUBASettingsBase()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UBASettingsBase);
UClass* Z_Construct_UClass_UBASettingsBase_NoRegister()
{
return UBASettingsBase::StaticClass();
}
struct Z_Construct_UClass_UBASettingsBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "BlueprintAssistMisc/BASettingsBase.h" },
{ "ModuleRelativePath", "Public/BlueprintAssistMisc/BASettingsBase.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBASettingsBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UBASettingsBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBASettingsBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBASettingsBase_Statics::ClassParams = {
&UBASettingsBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBASettingsBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UBASettingsBase_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UBASettingsBase()
{
if (!Z_Registration_Info_UClass_UBASettingsBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBASettingsBase.OuterSingleton, Z_Construct_UClass_UBASettingsBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBASettingsBase.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UClass* StaticClass<UBASettingsBase>()
{
return UBASettingsBase::StaticClass();
}
UBASettingsBase::UBASettingsBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UBASettingsBase);
UBASettingsBase::~UBASettingsBase() {}
// End Class UBASettingsBase
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBASettingsBase, UBASettingsBase::StaticClass, TEXT("UBASettingsBase"), &Z_Registration_Info_UClass_UBASettingsBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBASettingsBase), 4112388192U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_3261780967(TEXT("/Script/BlueprintAssist"),
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistMisc/BASettingsBase.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BASettingsBase_generated_h
#error "BASettingsBase.generated.h already included, missing '#pragma once' in BASettingsBase.h"
#endif
#define BLUEPRINTASSIST_BASettingsBase_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_39_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBASettingsBase(); \
friend struct Z_Construct_UClass_UBASettingsBase_Statics; \
public: \
DECLARE_CLASS(UBASettingsBase, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBASettingsBase)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_39_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBASettingsBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBASettingsBase(UBASettingsBase&&); \
UBASettingsBase(const UBASettingsBase&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBASettingsBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBASettingsBase); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBASettingsBase) \
NO_API virtual ~UBASettingsBase();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_36_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_39_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_39_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h_39_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBASettingsBase>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistMisc_BASettingsBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintAssist_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_BlueprintAssist;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_BlueprintAssist()
{
if (!Z_Registration_Info_UPackage__Script_BlueprintAssist.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/BlueprintAssist",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xBB5C91B7,
0x505256C1,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_BlueprintAssist.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_BlueprintAssist.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_BlueprintAssist(Z_Construct_UPackage__Script_BlueprintAssist, TEXT("/Script/BlueprintAssist"), Z_Registration_Info_UPackage__Script_BlueprintAssist, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xBB5C91B7, 0x505256C1));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,372 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistCache.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintAssistCache() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UScriptStruct* Z_Construct_UScriptStruct_FBACacheData();
BLUEPRINTASSIST_API UScriptStruct* Z_Construct_UScriptStruct_FBAGraphData();
BLUEPRINTASSIST_API UScriptStruct* Z_Construct_UScriptStruct_FBANodeData();
BLUEPRINTASSIST_API UScriptStruct* Z_Construct_UScriptStruct_FBAPackageData();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FIntPoint();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin ScriptStruct FBANodeData
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BANodeData;
class UScriptStruct* FBANodeData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_BANodeData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_BANodeData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBANodeData, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("BANodeData"));
}
return Z_Registration_Info_UScriptStruct_BANodeData.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<FBANodeData>()
{
return FBANodeData::StaticStruct();
}
struct Z_Construct_UScriptStruct_FBANodeData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Size_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BSize_MetaData[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "// node size\n" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "node size" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedPins_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLocked_MetaData[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "// pin guid -> pin offset\n" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "pin guid -> pin offset" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeGroup_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeGroups_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_Size;
static const UECodeGen_Private::FStructPropertyParams NewProp_BSize;
static const UECodeGen_Private::FFloatPropertyParams NewProp_CachedPins_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_CachedPins_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_CachedPins;
static void NewProp_bLocked_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLocked;
static const UECodeGen_Private::FStructPropertyParams NewProp_NodeGroup;
static const UECodeGen_Private::FStructPropertyParams NewProp_NodeGroups_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_NodeGroups;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBANodeData>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_Size = { "Size", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBANodeData, Size), Z_Construct_UScriptStruct_FIntPoint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Size_MetaData), NewProp_Size_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_BSize = { "BSize", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBANodeData, BSize), Z_Construct_UScriptStruct_FIntPoint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BSize_MetaData), NewProp_BSize_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_CachedPins_ValueProp = { "CachedPins", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_CachedPins_Key_KeyProp = { "CachedPins_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_CachedPins = { "CachedPins", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBANodeData, CachedPins), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedPins_MetaData), NewProp_CachedPins_MetaData) };
void Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_bLocked_SetBit(void* Obj)
{
((FBANodeData*)Obj)->bLocked = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_bLocked = { "bLocked", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBANodeData), &Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_bLocked_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLocked_MetaData), NewProp_bLocked_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_NodeGroup = { "NodeGroup", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBANodeData, NodeGroup), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeGroup_MetaData), NewProp_NodeGroup_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_NodeGroups_Inner = { "NodeGroups", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_NodeGroups = { "NodeGroups", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBANodeData, NodeGroups), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeGroups_MetaData), NewProp_NodeGroups_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBANodeData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_Size,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_BSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_CachedPins_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_CachedPins_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_CachedPins,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_bLocked,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_NodeGroup,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_NodeGroups_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBANodeData_Statics::NewProp_NodeGroups,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBANodeData_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBANodeData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
&NewStructOps,
"BANodeData",
Z_Construct_UScriptStruct_FBANodeData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBANodeData_Statics::PropPointers),
sizeof(FBANodeData),
alignof(FBANodeData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBANodeData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBANodeData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBANodeData()
{
if (!Z_Registration_Info_UScriptStruct_BANodeData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BANodeData.InnerSingleton, Z_Construct_UScriptStruct_FBANodeData_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_BANodeData.InnerSingleton;
}
// End ScriptStruct FBANodeData
// Begin ScriptStruct FBAGraphData
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BAGraphData;
class UScriptStruct* FBAGraphData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_BAGraphData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_BAGraphData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBAGraphData, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("BAGraphData"));
}
return Z_Registration_Info_UScriptStruct_BAGraphData.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<FBAGraphData>()
{
return FBAGraphData::StaticStruct();
}
struct Z_Construct_UScriptStruct_FBAGraphData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeData_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_NodeData_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_NodeData_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_NodeData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBAGraphData>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBAGraphData_Statics::NewProp_NodeData_ValueProp = { "NodeData", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FBANodeData, METADATA_PARAMS(0, nullptr) }; // 2999667162
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBAGraphData_Statics::NewProp_NodeData_Key_KeyProp = { "NodeData_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FBAGraphData_Statics::NewProp_NodeData = { "NodeData", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBAGraphData, NodeData), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeData_MetaData), NewProp_NodeData_MetaData) }; // 2999667162
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBAGraphData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBAGraphData_Statics::NewProp_NodeData_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBAGraphData_Statics::NewProp_NodeData_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBAGraphData_Statics::NewProp_NodeData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBAGraphData_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBAGraphData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
&NewStructOps,
"BAGraphData",
Z_Construct_UScriptStruct_FBAGraphData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBAGraphData_Statics::PropPointers),
sizeof(FBAGraphData),
alignof(FBAGraphData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBAGraphData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBAGraphData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBAGraphData()
{
if (!Z_Registration_Info_UScriptStruct_BAGraphData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BAGraphData.InnerSingleton, Z_Construct_UScriptStruct_FBAGraphData_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_BAGraphData.InnerSingleton;
}
// End ScriptStruct FBAGraphData
// Begin ScriptStruct FBAPackageData
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BAPackageData;
class UScriptStruct* FBAPackageData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_BAPackageData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_BAPackageData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBAPackageData, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("BAPackageData"));
}
return Z_Registration_Info_UScriptStruct_BAPackageData.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<FBAPackageData>()
{
return FBAPackageData::StaticStruct();
}
struct Z_Construct_UScriptStruct_FBAPackageData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GraphData_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_GraphData_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_GraphData_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_GraphData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBAPackageData>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBAPackageData_Statics::NewProp_GraphData_ValueProp = { "GraphData", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FBAGraphData, METADATA_PARAMS(0, nullptr) }; // 4106126377
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBAPackageData_Statics::NewProp_GraphData_Key_KeyProp = { "GraphData_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FBAPackageData_Statics::NewProp_GraphData = { "GraphData", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBAPackageData, GraphData), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GraphData_MetaData), NewProp_GraphData_MetaData) }; // 4106126377
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBAPackageData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBAPackageData_Statics::NewProp_GraphData_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBAPackageData_Statics::NewProp_GraphData_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBAPackageData_Statics::NewProp_GraphData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBAPackageData_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBAPackageData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
&NewStructOps,
"BAPackageData",
Z_Construct_UScriptStruct_FBAPackageData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBAPackageData_Statics::PropPointers),
sizeof(FBAPackageData),
alignof(FBAPackageData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBAPackageData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBAPackageData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBAPackageData()
{
if (!Z_Registration_Info_UScriptStruct_BAPackageData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BAPackageData.InnerSingleton, Z_Construct_UScriptStruct_FBAPackageData_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_BAPackageData.InnerSingleton;
}
// End ScriptStruct FBAPackageData
// Begin ScriptStruct FBACacheData
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BACacheData;
class UScriptStruct* FBACacheData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_BACacheData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_BACacheData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBACacheData, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("BACacheData"));
}
return Z_Registration_Info_UScriptStruct_BACacheData.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<FBACacheData>()
{
return FBACacheData::StaticStruct();
}
struct Z_Construct_UScriptStruct_FBACacheData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackageData_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BookmarkedFolders_MetaData[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "// package name -> package data\n" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "package name -> package data" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CacheVersion_MetaData[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistCache.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_PackageData_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_PackageData_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_PackageData;
static const UECodeGen_Private::FStrPropertyParams NewProp_BookmarkedFolders_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BookmarkedFolders;
static const UECodeGen_Private::FIntPropertyParams NewProp_CacheVersion;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBACacheData>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_PackageData_ValueProp = { "PackageData", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FBAPackageData, METADATA_PARAMS(0, nullptr) }; // 2913650069
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_PackageData_Key_KeyProp = { "PackageData_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_PackageData = { "PackageData", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBACacheData, PackageData), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackageData_MetaData), NewProp_PackageData_MetaData) }; // 2913650069
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_BookmarkedFolders_Inner = { "BookmarkedFolders", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_BookmarkedFolders = { "BookmarkedFolders", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBACacheData, BookmarkedFolders), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BookmarkedFolders_MetaData), NewProp_BookmarkedFolders_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_CacheVersion = { "CacheVersion", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBACacheData, CacheVersion), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CacheVersion_MetaData), NewProp_CacheVersion_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBACacheData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_PackageData_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_PackageData_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_PackageData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_BookmarkedFolders_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_BookmarkedFolders,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBACacheData_Statics::NewProp_CacheVersion,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBACacheData_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBACacheData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
&NewStructOps,
"BACacheData",
Z_Construct_UScriptStruct_FBACacheData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBACacheData_Statics::PropPointers),
sizeof(FBACacheData),
alignof(FBACacheData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBACacheData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBACacheData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBACacheData()
{
if (!Z_Registration_Info_UScriptStruct_BACacheData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BACacheData.InnerSingleton, Z_Construct_UScriptStruct_FBACacheData_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_BACacheData.InnerSingleton;
}
// End ScriptStruct FBACacheData
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBANodeData::StaticStruct, Z_Construct_UScriptStruct_FBANodeData_Statics::NewStructOps, TEXT("BANodeData"), &Z_Registration_Info_UScriptStruct_BANodeData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBANodeData), 2999667162U) },
{ FBAGraphData::StaticStruct, Z_Construct_UScriptStruct_FBAGraphData_Statics::NewStructOps, TEXT("BAGraphData"), &Z_Registration_Info_UScriptStruct_BAGraphData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBAGraphData), 4106126377U) },
{ FBAPackageData::StaticStruct, Z_Construct_UScriptStruct_FBAPackageData_Statics::NewStructOps, TEXT("BAPackageData"), &Z_Registration_Info_UScriptStruct_BAPackageData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBAPackageData), 2913650069U) },
{ FBACacheData::StaticStruct, Z_Construct_UScriptStruct_FBACacheData_Statics::NewStructOps, TEXT("BACacheData"), &Z_Registration_Info_UScriptStruct_BACacheData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBACacheData), 3755351434U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_1470108690(TEXT("/Script/BlueprintAssist"),
nullptr, 0,
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_Statics::ScriptStructInfo),
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,49 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistCache.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistCache_generated_h
#error "BlueprintAssistCache.generated.h already included, missing '#pragma once' in BlueprintAssistCache.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistCache_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_15_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FBANodeData_Statics; \
static class UScriptStruct* StaticStruct();
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<struct FBANodeData>();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_74_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FBAGraphData_Statics; \
static class UScriptStruct* StaticStruct();
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<struct FBAGraphData>();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_89_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FBAPackageData_Statics; \
static class UScriptStruct* StaticStruct();
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<struct FBAPackageData>();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h_98_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FBACacheData_Statics; \
static class UScriptStruct* StaticStruct();
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<struct FBACacheData>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistCache_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@ -0,0 +1,90 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Private/BlueprintAssistEditorFeatures.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintAssistEditorFeatures() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBAEditorFeatures();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBAEditorFeatures_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Class UBAEditorFeatures
void UBAEditorFeatures::StaticRegisterNativesUBAEditorFeatures()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UBAEditorFeatures);
UClass* Z_Construct_UClass_UBAEditorFeatures_NoRegister()
{
return UBAEditorFeatures::StaticClass();
}
struct Z_Construct_UClass_UBAEditorFeatures_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "BlueprintAssistEditorFeatures.h" },
{ "ModuleRelativePath", "Private/BlueprintAssistEditorFeatures.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBAEditorFeatures>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UBAEditorFeatures_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBAEditorFeatures_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBAEditorFeatures_Statics::ClassParams = {
&UBAEditorFeatures::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBAEditorFeatures_Statics::Class_MetaDataParams), Z_Construct_UClass_UBAEditorFeatures_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UBAEditorFeatures()
{
if (!Z_Registration_Info_UClass_UBAEditorFeatures.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBAEditorFeatures.OuterSingleton, Z_Construct_UClass_UBAEditorFeatures_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBAEditorFeatures.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UClass* StaticClass<UBAEditorFeatures>()
{
return UBAEditorFeatures::StaticClass();
}
UBAEditorFeatures::UBAEditorFeatures(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UBAEditorFeatures);
// End Class UBAEditorFeatures
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBAEditorFeatures, UBAEditorFeatures::StaticClass, TEXT("UBAEditorFeatures"), &Z_Registration_Info_UClass_UBAEditorFeatures, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBAEditorFeatures), 3816855615U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_1779551066(TEXT("/Script/BlueprintAssist"),
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistEditorFeatures.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistEditorFeatures_generated_h
#error "BlueprintAssistEditorFeatures.generated.h already included, missing '#pragma once' in BlueprintAssistEditorFeatures.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistEditorFeatures_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBAEditorFeatures(); \
friend struct Z_Construct_UClass_UBAEditorFeatures_Statics; \
public: \
DECLARE_CLASS(UBAEditorFeatures, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBAEditorFeatures)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBAEditorFeatures(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBAEditorFeatures(UBAEditorFeatures&&); \
UBAEditorFeatures(const UBAEditorFeatures&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBAEditorFeatures); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBAEditorFeatures); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBAEditorFeatures)
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_11_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_14_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBAEditorFeatures>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Private_BlueprintAssistEditorFeatures_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,130 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistSettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistSettings_generated_h
#error "BlueprintAssistSettings.generated.h already included, missing '#pragma once' in BlueprintAssistSettings.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistSettings_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_70_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FBAKnotTrackSettings_Statics; \
BLUEPRINTASSIST_API static class UScriptStruct* StaticStruct();
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<struct FBAKnotTrackSettings>();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_84_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FBAFormatterSettings_Statics; \
BLUEPRINTASSIST_API static class UScriptStruct* StaticStruct();
template<> BLUEPRINTASSIST_API UScriptStruct* StaticStruct<struct FBAFormatterSettings>();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_135_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBASettings(); \
friend struct Z_Construct_UClass_UBASettings_Statics; \
public: \
DECLARE_CLASS(UBASettings, UBASettingsBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBASettings) \
static const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_135_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBASettings(UBASettings&&); \
UBASettings(const UBASettings&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBASettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBASettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBASettings) \
NO_API virtual ~UBASettings();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_132_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_135_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_135_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h_135_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBASettings>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_h
#define FOREACH_ENUM_EBANODEFORMATTINGSTYLE(op) \
op(EBANodeFormattingStyle::Expanded) \
op(EBANodeFormattingStyle::Compact)
enum class EBANodeFormattingStyle : uint8;
template<> struct TIsUEnumClass<EBANodeFormattingStyle> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBANodeFormattingStyle>();
#define FOREACH_ENUM_EBAPARAMETERFORMATTINGSTYLE(op) \
op(EBAParameterFormattingStyle::Helixing) \
op(EBAParameterFormattingStyle::LeftSide)
enum class EBAParameterFormattingStyle : uint8;
template<> struct TIsUEnumClass<EBAParameterFormattingStyle> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAParameterFormattingStyle>();
#define FOREACH_ENUM_EBAWIRINGSTYLE(op) \
op(EBAWiringStyle::AlwaysMerge) \
op(EBAWiringStyle::MergeWhenNear) \
op(EBAWiringStyle::SingleWire)
enum class EBAWiringStyle : uint8;
template<> struct TIsUEnumClass<EBAWiringStyle> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAWiringStyle>();
#define FOREACH_ENUM_EBAAUTOFORMATTING(op) \
op(EBAAutoFormatting::Never) \
op(EBAAutoFormatting::FormatAllConnected) \
op(EBAAutoFormatting::FormatSingleConnected)
enum class EBAAutoFormatting : uint8;
template<> struct TIsUEnumClass<EBAAutoFormatting> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAAutoFormatting>();
#define FOREACH_ENUM_EBAFORMATALLSTYLE(op) \
op(EBAFormatAllStyle::Simple) \
op(EBAFormatAllStyle::Smart) \
op(EBAFormatAllStyle::NodeType)
enum class EBAFormatAllStyle : uint8;
template<> struct TIsUEnumClass<EBAFormatAllStyle> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAFormatAllStyle>();
#define FOREACH_ENUM_EBAFORMATALLHORIZONTALALIGNMENT(op) \
op(EBAFormatAllHorizontalAlignment::RootNode) \
op(EBAFormatAllHorizontalAlignment::Comment)
enum class EBAFormatAllHorizontalAlignment : uint8;
template<> struct TIsUEnumClass<EBAFormatAllHorizontalAlignment> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAFormatAllHorizontalAlignment>();
#define FOREACH_ENUM_EBAFORMATTERTYPE(op) \
op(EBAFormatterType::Blueprint) \
op(EBAFormatterType::BehaviorTree) \
op(EBAFormatterType::Simple)
enum class EBAFormatterType : uint8;
template<> struct TIsUEnumClass<EBAFormatterType> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAFormatterType>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,398 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistSettings_Advanced.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintAssistSettings_Advanced() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBASettings_Advanced();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBASettings_Advanced_NoRegister();
BLUEPRINTASSIST_API UClass* Z_Construct_UClass_UBASettingsBase();
BLUEPRINTASSIST_API UEnum* Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Enum EBACacheSaveLocation
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBACacheSaveLocation;
static UEnum* EBACacheSaveLocation_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBACacheSaveLocation.OuterSingleton)
{
Z_Registration_Info_UEnum_EBACacheSaveLocation.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("EBACacheSaveLocation"));
}
return Z_Registration_Info_UEnum_EBACacheSaveLocation.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBACacheSaveLocation>()
{
return EBACacheSaveLocation_StaticEnum();
}
struct Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
{ "Plugin.Comment", "/** Save to PluginFolder/NodeSizeCache/PROJECT_ID.json */" },
{ "Plugin.DisplayName", "Plugin" },
{ "Plugin.Name", "EBACacheSaveLocation::Plugin" },
{ "Plugin.ToolTip", "Save to PluginFolder/NodeSizeCache/PROJECT_ID.json" },
{ "Project.Comment", "/** Save to ProjectFolder/Saved/BlueprintAssist/BlueprintAssistCache.json */" },
{ "Project.DisplayName", "Project" },
{ "Project.Name", "EBACacheSaveLocation::Project" },
{ "Project.ToolTip", "Save to ProjectFolder/Saved/BlueprintAssist/BlueprintAssistCache.json" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBACacheSaveLocation::Plugin", (int64)EBACacheSaveLocation::Plugin },
{ "EBACacheSaveLocation::Project", (int64)EBACacheSaveLocation::Project },
};
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
"EBACacheSaveLocation",
"EBACacheSaveLocation",
Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics::Enum_MetaDataParams), Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation()
{
if (!Z_Registration_Info_UEnum_EBACacheSaveLocation.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBACacheSaveLocation.InnerSingleton, Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBACacheSaveLocation.InnerSingleton;
}
// End Enum EBACacheSaveLocation
// Begin Class UBASettings_Advanced
void UBASettings_Advanced::StaticRegisterNativesUBASettings_Advanced()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UBASettings_Advanced);
UClass* Z_Construct_UClass_UBASettings_Advanced_NoRegister()
{
return UBASettings_Advanced::StaticClass();
}
struct Z_Construct_UClass_UBASettings_Advanced_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "BlueprintAssistSettings_Advanced.h" },
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CacheSaveLocation_MetaData[] = {
{ "Category", "Cache" },
#if !UE_BUILD_SHIPPING
{ "Comment", "////////////////////////////////////////////////////////////\n/// Cache\n////////////////////////////////////////////////////////////\n" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Cache" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSaveBlueprintAssistCacheToFile_MetaData[] = {
{ "Category", "Cache" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Save the node size cache to a file (located in the the plugin folder) */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Save the node size cache to a file (located in the the plugin folder)" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSlowButAccurateSizeCaching_MetaData[] = {
{ "Category", "Cache" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Enable slower but more accurate node size caching */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Enable slower but more accurate node size caching" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRemoveLoopingCausedBySwapping_MetaData[] = {
{ "Category", "Commands|Swap Nodes" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* If swapping produced any looping wires, remove them */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "If swapping produced any looping wires, remove them" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisabledCommands_MetaData[] = {
{ "Category", "Commands" },
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableMaterialGraphPinHoverFix_MetaData[] = {
{ "Category", "Material Graph|Experimental" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Potential issue where pins can get stuck in a hovered state on the material graph */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Potential issue where pins can get stuck in a hovered state on the material graph" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bGenerateUniqueGUIDForMaterialExpressions_MetaData[] = {
{ "Category", "Material Graph|Experimental" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Fix for issue where copy-pasting material nodes will result in their material expressions having the same GUID */" },
#endif
{ "DisplayName", "Generate Unique GUID For Material Expressions" },
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Fix for issue where copy-pasting material nodes will result in their material expressions having the same GUID" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStoreCacheDataInPackageMetaData_MetaData[] = {
{ "Category", "Cache|Experimental" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Instead of making a json file to store cache data, store it in the blueprint's package meta data */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Instead of making a json file to store cache data, store it in the blueprint's package meta data" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPrettyPrintCacheJSON_MetaData[] = {
{ "Category", "Cache" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Save cache file JSON in a more human-readable format. Useful for debugging, but increases size of cache files. */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Save cache file JSON in a more human-readable format. Useful for debugging, but increases size of cache files." },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseCustomBlueprintActionMenu_MetaData[] = {
{ "Category", "Misc|Experimental" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Use a custom blueprint action menu for creating nodes (very prototype, not supported in 5.0 or earlier) */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Use a custom blueprint action menu for creating nodes (very prototype, not supported in 5.0 or earlier)" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceRefreshGraphAfterFormatting_MetaData[] = {
{ "Category", "Misc|Experimental" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Hacky workaround to ensure that default comment nodes will be correctly resized after formatting */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Hacky workaround to ensure that default comment nodes will be correctly resized after formatting" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableBlueprintAssistPlugin_MetaData[] = {
{ "Category", "Misc" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/* Disable the plugin (requires restarting engine) */" },
#endif
{ "ConfigRestartRequired", "true" },
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Disable the plugin (requires restarting engine)" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlueprintAssistDebug_MetaData[] = {
{ "Category", "Misc" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Ignore this (setting for custom debugging) */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Ignore this (setting for custom debugging)" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHighlightBadComments_MetaData[] = {
{ "Category", "Misc" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Draw a red border around bad comment nodes after formatting */" },
#endif
{ "ModuleRelativePath", "Public/BlueprintAssistSettings_Advanced.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Draw a red border around bad comment nodes after formatting" },
#endif
};
#endif // WITH_METADATA
static const UECodeGen_Private::FBytePropertyParams NewProp_CacheSaveLocation_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CacheSaveLocation;
static void NewProp_bSaveBlueprintAssistCacheToFile_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSaveBlueprintAssistCacheToFile;
static void NewProp_bSlowButAccurateSizeCaching_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSlowButAccurateSizeCaching;
static void NewProp_bRemoveLoopingCausedBySwapping_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRemoveLoopingCausedBySwapping;
static const UECodeGen_Private::FNamePropertyParams NewProp_DisabledCommands_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_DisabledCommands;
static void NewProp_bEnableMaterialGraphPinHoverFix_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableMaterialGraphPinHoverFix;
static void NewProp_bGenerateUniqueGUIDForMaterialExpressions_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bGenerateUniqueGUIDForMaterialExpressions;
static void NewProp_bStoreCacheDataInPackageMetaData_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bStoreCacheDataInPackageMetaData;
static void NewProp_bPrettyPrintCacheJSON_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPrettyPrintCacheJSON;
static void NewProp_bUseCustomBlueprintActionMenu_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseCustomBlueprintActionMenu;
static void NewProp_bForceRefreshGraphAfterFormatting_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceRefreshGraphAfterFormatting;
static void NewProp_bDisableBlueprintAssistPlugin_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableBlueprintAssistPlugin;
static const UECodeGen_Private::FStrPropertyParams NewProp_BlueprintAssistDebug_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BlueprintAssistDebug;
static void NewProp_bHighlightBadComments_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHighlightBadComments;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBASettings_Advanced>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_CacheSaveLocation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_CacheSaveLocation = { "CacheSaveLocation", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBASettings_Advanced, CacheSaveLocation), Z_Construct_UEnum_BlueprintAssist_EBACacheSaveLocation, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CacheSaveLocation_MetaData), NewProp_CacheSaveLocation_MetaData) }; // 1255867448
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSaveBlueprintAssistCacheToFile_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bSaveBlueprintAssistCacheToFile = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSaveBlueprintAssistCacheToFile = { "bSaveBlueprintAssistCacheToFile", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSaveBlueprintAssistCacheToFile_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSaveBlueprintAssistCacheToFile_MetaData), NewProp_bSaveBlueprintAssistCacheToFile_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSlowButAccurateSizeCaching_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bSlowButAccurateSizeCaching = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSlowButAccurateSizeCaching = { "bSlowButAccurateSizeCaching", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSlowButAccurateSizeCaching_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSlowButAccurateSizeCaching_MetaData), NewProp_bSlowButAccurateSizeCaching_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bRemoveLoopingCausedBySwapping_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bRemoveLoopingCausedBySwapping = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bRemoveLoopingCausedBySwapping = { "bRemoveLoopingCausedBySwapping", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bRemoveLoopingCausedBySwapping_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRemoveLoopingCausedBySwapping_MetaData), NewProp_bRemoveLoopingCausedBySwapping_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_DisabledCommands_ElementProp = { "DisabledCommands", nullptr, (EPropertyFlags)0x0000000000004001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_DisabledCommands = { "DisabledCommands", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBASettings_Advanced, DisabledCommands), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisabledCommands_MetaData), NewProp_DisabledCommands_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bEnableMaterialGraphPinHoverFix_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bEnableMaterialGraphPinHoverFix = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bEnableMaterialGraphPinHoverFix = { "bEnableMaterialGraphPinHoverFix", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bEnableMaterialGraphPinHoverFix_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableMaterialGraphPinHoverFix_MetaData), NewProp_bEnableMaterialGraphPinHoverFix_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bGenerateUniqueGUIDForMaterialExpressions_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bGenerateUniqueGUIDForMaterialExpressions = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bGenerateUniqueGUIDForMaterialExpressions = { "bGenerateUniqueGUIDForMaterialExpressions", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bGenerateUniqueGUIDForMaterialExpressions_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bGenerateUniqueGUIDForMaterialExpressions_MetaData), NewProp_bGenerateUniqueGUIDForMaterialExpressions_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bStoreCacheDataInPackageMetaData_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bStoreCacheDataInPackageMetaData = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bStoreCacheDataInPackageMetaData = { "bStoreCacheDataInPackageMetaData", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bStoreCacheDataInPackageMetaData_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStoreCacheDataInPackageMetaData_MetaData), NewProp_bStoreCacheDataInPackageMetaData_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bPrettyPrintCacheJSON_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bPrettyPrintCacheJSON = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bPrettyPrintCacheJSON = { "bPrettyPrintCacheJSON", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bPrettyPrintCacheJSON_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPrettyPrintCacheJSON_MetaData), NewProp_bPrettyPrintCacheJSON_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bUseCustomBlueprintActionMenu_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bUseCustomBlueprintActionMenu = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bUseCustomBlueprintActionMenu = { "bUseCustomBlueprintActionMenu", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bUseCustomBlueprintActionMenu_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseCustomBlueprintActionMenu_MetaData), NewProp_bUseCustomBlueprintActionMenu_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bForceRefreshGraphAfterFormatting_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bForceRefreshGraphAfterFormatting = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bForceRefreshGraphAfterFormatting = { "bForceRefreshGraphAfterFormatting", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bForceRefreshGraphAfterFormatting_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceRefreshGraphAfterFormatting_MetaData), NewProp_bForceRefreshGraphAfterFormatting_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bDisableBlueprintAssistPlugin_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bDisableBlueprintAssistPlugin = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bDisableBlueprintAssistPlugin = { "bDisableBlueprintAssistPlugin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bDisableBlueprintAssistPlugin_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableBlueprintAssistPlugin_MetaData), NewProp_bDisableBlueprintAssistPlugin_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_BlueprintAssistDebug_Inner = { "BlueprintAssistDebug", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_BlueprintAssistDebug = { "BlueprintAssistDebug", nullptr, (EPropertyFlags)0x0010040000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBASettings_Advanced, BlueprintAssistDebug), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlueprintAssistDebug_MetaData), NewProp_BlueprintAssistDebug_MetaData) };
void Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bHighlightBadComments_SetBit(void* Obj)
{
((UBASettings_Advanced*)Obj)->bHighlightBadComments = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bHighlightBadComments = { "bHighlightBadComments", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBASettings_Advanced), &Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bHighlightBadComments_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHighlightBadComments_MetaData), NewProp_bHighlightBadComments_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBASettings_Advanced_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_CacheSaveLocation_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_CacheSaveLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSaveBlueprintAssistCacheToFile,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bSlowButAccurateSizeCaching,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bRemoveLoopingCausedBySwapping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_DisabledCommands_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_DisabledCommands,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bEnableMaterialGraphPinHoverFix,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bGenerateUniqueGUIDForMaterialExpressions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bStoreCacheDataInPackageMetaData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bPrettyPrintCacheJSON,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bUseCustomBlueprintActionMenu,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bForceRefreshGraphAfterFormatting,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bDisableBlueprintAssistPlugin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_BlueprintAssistDebug_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_BlueprintAssistDebug,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBASettings_Advanced_Statics::NewProp_bHighlightBadComments,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBASettings_Advanced_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UBASettings_Advanced_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBASettingsBase,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintAssist,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBASettings_Advanced_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBASettings_Advanced_Statics::ClassParams = {
&UBASettings_Advanced::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBASettings_Advanced_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBASettings_Advanced_Statics::PropPointers),
0,
0x001000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBASettings_Advanced_Statics::Class_MetaDataParams), Z_Construct_UClass_UBASettings_Advanced_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UBASettings_Advanced()
{
if (!Z_Registration_Info_UClass_UBASettings_Advanced.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBASettings_Advanced.OuterSingleton, Z_Construct_UClass_UBASettings_Advanced_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBASettings_Advanced.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UClass* StaticClass<UBASettings_Advanced>()
{
return UBASettings_Advanced::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UBASettings_Advanced);
UBASettings_Advanced::~UBASettings_Advanced() {}
// End Class UBASettings_Advanced
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBACacheSaveLocation_StaticEnum, TEXT("EBACacheSaveLocation"), &Z_Registration_Info_UEnum_EBACacheSaveLocation, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1255867448U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBASettings_Advanced, UBASettings_Advanced::StaticClass, TEXT("UBASettings_Advanced"), &Z_Registration_Info_UClass_UBASettings_Advanced, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBASettings_Advanced), 1270910006U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_2225495258(TEXT("/Script/BlueprintAssist"),
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_Statics::EnumInfo));
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistSettings_Advanced.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistSettings_Advanced_generated_h
#error "BlueprintAssistSettings_Advanced.generated.h already included, missing '#pragma once' in BlueprintAssistSettings_Advanced.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistSettings_Advanced_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBASettings_Advanced(); \
friend struct Z_Construct_UClass_UBASettings_Advanced_Statics; \
public: \
DECLARE_CLASS(UBASettings_Advanced, UBASettingsBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBASettings_Advanced) \
static const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_26_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBASettings_Advanced(UBASettings_Advanced&&); \
UBASettings_Advanced(const UBASettings_Advanced&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBASettings_Advanced); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBASettings_Advanced); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBASettings_Advanced) \
NO_API virtual ~UBASettings_Advanced();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_23_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_26_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBASettings_Advanced>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_Advanced_h
#define FOREACH_ENUM_EBACACHESAVELOCATION(op) \
op(EBACacheSaveLocation::Plugin) \
op(EBACacheSaveLocation::Project)
enum class EBACacheSaveLocation : uint8;
template<> struct TIsUEnumClass<EBACacheSaveLocation> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBACacheSaveLocation>();
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistSettings_EditorFeatures.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistSettings_EditorFeatures_generated_h
#error "BlueprintAssistSettings_EditorFeatures.generated.h already included, missing '#pragma once' in BlueprintAssistSettings_EditorFeatures.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistSettings_EditorFeatures_generated_h
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBASettings_EditorFeatures(); \
friend struct Z_Construct_UClass_UBASettings_EditorFeatures_Statics; \
public: \
DECLARE_CLASS(UBASettings_EditorFeatures, UBASettingsBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/BlueprintAssist"), NO_API) \
DECLARE_SERIALIZER(UBASettings_EditorFeatures) \
static const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h_30_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
UBASettings_EditorFeatures(UBASettings_EditorFeatures&&); \
UBASettings_EditorFeatures(const UBASettings_EditorFeatures&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBASettings_EditorFeatures); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBASettings_EditorFeatures); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBASettings_EditorFeatures) \
NO_API virtual ~UBASettings_EditorFeatures();
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h_27_PROLOG
#define FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h_30_INCLASS_NO_PURE_DECLS \
FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h_30_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> BLUEPRINTASSIST_API UClass* StaticClass<class UBASettings_EditorFeatures>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistSettings_EditorFeatures_h
#define FOREACH_ENUM_EBAFUNCTIONACCESSSPECIFIER(op) \
op(EBAFunctionAccessSpecifier::Public) \
op(EBAFunctionAccessSpecifier::Protected) \
op(EBAFunctionAccessSpecifier::Private)
enum class EBAFunctionAccessSpecifier : uint8;
template<> struct TIsUEnumClass<EBAFunctionAccessSpecifier> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAFunctionAccessSpecifier>();
#define FOREACH_ENUM_EBAAUTOZOOMTONODE(op) \
op(EBAAutoZoomToNode::Never) \
op(EBAAutoZoomToNode::Always) \
op(EBAAutoZoomToNode::Outside_Viewport)
enum class EBAAutoZoomToNode : uint8;
template<> struct TIsUEnumClass<EBAAutoZoomToNode> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBAAutoZoomToNode>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintAssistTypes() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UEnum* Z_Construct_UEnum_BlueprintAssist_EBADragMethod();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Enum EBADragMethod
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBADragMethod;
static UEnum* EBADragMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBADragMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EBADragMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_BlueprintAssist_EBADragMethod, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("EBADragMethod"));
}
return Z_Registration_Info_UEnum_EBADragMethod.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBADragMethod>()
{
return EBADragMethod_StaticEnum();
}
struct Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AdditionalDragChord.DisplayName", "AdditionalDragChord" },
{ "AdditionalDragChord.Name", "EBADragMethod::AdditionalDragChord" },
{ "LMB.DisplayName", "LMB" },
{ "LMB.Name", "EBADragMethod::LMB" },
{ "ModuleRelativePath", "Public/BlueprintAssistTypes.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBADragMethod::LMB", (int64)EBADragMethod::LMB },
{ "EBADragMethod::AdditionalDragChord", (int64)EBADragMethod::AdditionalDragChord },
};
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
"EBADragMethod",
"EBADragMethod",
Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_BlueprintAssist_EBADragMethod()
{
if (!Z_Registration_Info_UEnum_EBADragMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBADragMethod.InnerSingleton, Z_Construct_UEnum_BlueprintAssist_EBADragMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBADragMethod.InnerSingleton;
}
// End Enum EBADragMethod
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistTypes_h_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBADragMethod_StaticEnum, TEXT("EBADragMethod"), &Z_Registration_Info_UEnum_EBADragMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3608638641U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistTypes_h_764319505(TEXT("/Script/BlueprintAssist"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistTypes_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistTypes_h_Statics::EnumInfo));
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistTypes.h"
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistTypes_generated_h
#error "BlueprintAssistTypes.generated.h already included, missing '#pragma once' in BlueprintAssistTypes.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistTypes_generated_h
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistTypes_h
#define FOREACH_ENUM_EBADRAGMETHOD(op) \
op(EBADragMethod::LMB) \
op(EBADragMethod::AdditionalDragChord)
enum class EBADragMethod : uint8;
template<> struct TIsUEnumClass<EBADragMethod> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBADragMethod>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssist/Public/BlueprintAssistUtils.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintAssistUtils() {}
// Begin Cross Module References
BLUEPRINTASSIST_API UEnum* Z_Construct_UEnum_BlueprintAssist_EBABreakMethod();
BLUEPRINTASSIST_API UEnum* Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod();
UPackage* Z_Construct_UPackage__Script_BlueprintAssist();
// End Cross Module References
// Begin Enum EBARoundingMethod
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBARoundingMethod;
static UEnum* EBARoundingMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBARoundingMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EBARoundingMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("EBARoundingMethod"));
}
return Z_Registration_Info_UEnum_EBARoundingMethod.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBARoundingMethod>()
{
return EBARoundingMethod_StaticEnum();
}
struct Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Ceil.DisplayName", "Ceil" },
{ "Ceil.Name", "EBARoundingMethod::Ceil" },
{ "Floor.DisplayName", "Floor" },
{ "Floor.Name", "EBARoundingMethod::Floor" },
{ "ModuleRelativePath", "Public/BlueprintAssistUtils.h" },
{ "Round.DisplayName", "Round" },
{ "Round.Name", "EBARoundingMethod::Round" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBARoundingMethod::Round", (int64)EBARoundingMethod::Round },
{ "EBARoundingMethod::Ceil", (int64)EBARoundingMethod::Ceil },
{ "EBARoundingMethod::Floor", (int64)EBARoundingMethod::Floor },
};
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
"EBARoundingMethod",
"EBARoundingMethod",
Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod()
{
if (!Z_Registration_Info_UEnum_EBARoundingMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBARoundingMethod.InnerSingleton, Z_Construct_UEnum_BlueprintAssist_EBARoundingMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBARoundingMethod.InnerSingleton;
}
// End Enum EBARoundingMethod
// Begin Enum EBABreakMethod
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBABreakMethod;
static UEnum* EBABreakMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBABreakMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EBABreakMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_BlueprintAssist_EBABreakMethod, (UObject*)Z_Construct_UPackage__Script_BlueprintAssist(), TEXT("EBABreakMethod"));
}
return Z_Registration_Info_UEnum_EBABreakMethod.OuterSingleton;
}
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBABreakMethod>()
{
return EBABreakMethod_StaticEnum();
}
struct Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Always.Name", "EBABreakMethod::Always" },
{ "Default.Name", "EBABreakMethod::Default" },
{ "ModuleRelativePath", "Public/BlueprintAssistUtils.h" },
{ "Never.Name", "EBABreakMethod::Never" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBABreakMethod::Default", (int64)EBABreakMethod::Default },
{ "EBABreakMethod::Always", (int64)EBABreakMethod::Always },
{ "EBABreakMethod::Never", (int64)EBABreakMethod::Never },
};
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_BlueprintAssist,
nullptr,
"EBABreakMethod",
"EBABreakMethod",
Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_BlueprintAssist_EBABreakMethod()
{
if (!Z_Registration_Info_UEnum_EBABreakMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBABreakMethod.InnerSingleton, Z_Construct_UEnum_BlueprintAssist_EBABreakMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBABreakMethod.InnerSingleton;
}
// End Enum EBABreakMethod
// Begin Registration
struct Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistUtils_h_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBARoundingMethod_StaticEnum, TEXT("EBARoundingMethod"), &Z_Registration_Info_UEnum_EBARoundingMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2808885234U) },
{ EBABreakMethod_StaticEnum, TEXT("EBABreakMethod"), &Z_Registration_Info_UEnum_EBABreakMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3290737490U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistUtils_h_2547852862(TEXT("/Script/BlueprintAssist"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistUtils_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistUtils_h_Statics::EnumInfo));
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssistUtils.h"
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef BLUEPRINTASSIST_BlueprintAssistUtils_generated_h
#error "BlueprintAssistUtils.generated.h already included, missing '#pragma once' in BlueprintAssistUtils.h"
#endif
#define BLUEPRINTASSIST_BlueprintAssistUtils_generated_h
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GrapplingGravity_Plugins_Marketplace_BlueprintAssist_Source_BlueprintAssist_Public_BlueprintAssistUtils_h
#define FOREACH_ENUM_EBAROUNDINGMETHOD(op) \
op(EBARoundingMethod::Round) \
op(EBARoundingMethod::Ceil) \
op(EBARoundingMethod::Floor)
enum class EBARoundingMethod : uint8;
template<> struct TIsUEnumClass<EBARoundingMethod> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBARoundingMethod>();
#define FOREACH_ENUM_EBABREAKMETHOD(op) \
op(EBABreakMethod::Default) \
op(EBABreakMethod::Always) \
op(EBABreakMethod::Never)
enum class EBABreakMethod : uint8;
template<> struct TIsUEnumClass<EBABreakMethod> { enum { Value = true }; };
template<> BLUEPRINTASSIST_API UEnum* StaticEnum<EBABreakMethod>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistSettings_Advanced.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistCache.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistSettings_EditorFeatures.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistSettings.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistTypes.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistUtils.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistObjects/BARootObject.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistMisc/BASettingsBase.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistObjects/BABlueprintHandlerObject.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public/BlueprintAssistObjects/BAAssetEditorHandlerObject.h
/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Private/BlueprintAssistEditorFeatures.h

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@ -0,0 +1,75 @@
-c
-pipe
-msse4.2
-Wall
-Werror
-Wdelete-non-virtual-dtor
-Wenum-conversion
-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
-Wno-deprecated-anon-enum-enum-conversion
-Wno-deprecated-volatile
-Wno-unused-but-set-variable
-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
-Wno-bitwise-instead-of-logical
-Wno-deprecated-copy
-Wno-deprecated-copy-with-user-provided-copy
-Wno-invalid-unevaluated-string
-Wno-nan-infinity-disabled
-Wno-gnu-string-literal-operator-template
-Wno-inconsistent-missing-override
-Wno-invalid-offsetof
-Wno-switch
-Wno-tautological-compare
-Wno-unknown-pragmas
-Wno-unused-function
-Wno-unused-lambda-capture
-Wno-unused-local-typedef
-Wno-unused-private-field
-Wno-unused-variable
-Wno-undefined-var-template
-Wno-shadow
-Wundef
-Wno-float-conversion
-Wno-implicit-float-conversion
-Wno-implicit-int-conversion
-Wno-c++11-narrowing
-Wno-dllexport-explicit-instantiation-decl
-fdiagnostics-absolute-paths
-fdiagnostics-color
-Wno-undefined-bool-conversion
-ffp-contract=off
-fno-delete-null-pointer-checks
-O3
-fexceptions
-DPLATFORM_EXCEPTIONS_DISABLED=0
-gdwarf-4
-ggnu-pubnames
-fvisibility-ms-compat
-fvisibility-inlines-hidden
-DUSE_DEBUG_LOGGING=0
-DUSE_EVENT_LOGGING=0
--driver-mode=g++
-gz=zlib
-nostdinc++
-isystem"ThirdParty/Unix/LibCxx/include"
-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
-fbinutils-version=2.36
-fno-math-errno
-fno-rtti
-mssse3
-fPIC
-ftls-model=local-dynamic
-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
@"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.Shared.rsp"
-include "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/Definitions.h"
-x c++
-std=c++20
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Private/BlueprintAssistWidgets/BAAddSymbolMenu.cpp"
-MD -MF"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BAAddSymbolMenu.cpp.d"
-o "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BAAddSymbolMenu.cpp.o"

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@ -0,0 +1,75 @@
-c
-pipe
-msse4.2
-Wall
-Werror
-Wdelete-non-virtual-dtor
-Wenum-conversion
-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
-Wno-deprecated-anon-enum-enum-conversion
-Wno-deprecated-volatile
-Wno-unused-but-set-variable
-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
-Wno-bitwise-instead-of-logical
-Wno-deprecated-copy
-Wno-deprecated-copy-with-user-provided-copy
-Wno-invalid-unevaluated-string
-Wno-nan-infinity-disabled
-Wno-gnu-string-literal-operator-template
-Wno-inconsistent-missing-override
-Wno-invalid-offsetof
-Wno-switch
-Wno-tautological-compare
-Wno-unknown-pragmas
-Wno-unused-function
-Wno-unused-lambda-capture
-Wno-unused-local-typedef
-Wno-unused-private-field
-Wno-unused-variable
-Wno-undefined-var-template
-Wno-shadow
-Wundef
-Wno-float-conversion
-Wno-implicit-float-conversion
-Wno-implicit-int-conversion
-Wno-c++11-narrowing
-Wno-dllexport-explicit-instantiation-decl
-fdiagnostics-absolute-paths
-fdiagnostics-color
-Wno-undefined-bool-conversion
-ffp-contract=off
-fno-delete-null-pointer-checks
-O3
-fexceptions
-DPLATFORM_EXCEPTIONS_DISABLED=0
-gdwarf-4
-ggnu-pubnames
-fvisibility-ms-compat
-fvisibility-inlines-hidden
-DUSE_DEBUG_LOGGING=0
-DUSE_EVENT_LOGGING=0
--driver-mode=g++
-gz=zlib
-nostdinc++
-isystem"ThirdParty/Unix/LibCxx/include"
-isystem"ThirdParty/Unix/LibCxx/include/c++/v1"
-fbinutils-version=2.36
-fno-math-errno
-fno-rtti
-mssse3
-fPIC
-ftls-model=local-dynamic
-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
@"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.Shared.rsp"
-include "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/Definitions.h"
-x c++
-std=c++20
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Private/BlueprintAssistObjects/BAAssetEditorHandlerObject.cpp"
-MD -MF"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BAAssetEditorHandlerObject.cpp.d"
-o "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BAAssetEditorHandlerObject.cpp.o"

View File

@ -0,0 +1,75 @@
-c
-pipe
-msse4.2
-Wall
-Werror
-Wdelete-non-virtual-dtor
-Wenum-conversion
-Wbitfield-enum-conversion
-Wno-enum-enum-conversion
-Wno-enum-float-conversion
-Wno-ambiguous-reversed-operator
-Wno-deprecated-anon-enum-enum-conversion
-Wno-deprecated-volatile
-Wno-unused-but-set-variable
-Wno-unused-but-set-parameter
-Wno-ordered-compare-function-pointers
-Wno-bitwise-instead-of-logical
-Wno-deprecated-copy
-Wno-deprecated-copy-with-user-provided-copy
-Wno-invalid-unevaluated-string
-Wno-nan-infinity-disabled
-Wno-gnu-string-literal-operator-template
-Wno-inconsistent-missing-override
-Wno-invalid-offsetof
-Wno-switch
-Wno-tautological-compare
-Wno-unknown-pragmas
-Wno-unused-function
-Wno-unused-lambda-capture
-Wno-unused-local-typedef
-Wno-unused-private-field
-Wno-unused-variable
-Wno-undefined-var-template
-Wno-shadow
-Wundef
-Wno-float-conversion
-Wno-implicit-float-conversion
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.Shared.rsp"
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-MD -MF"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BAVariableSelectorMenu.cpp.d"
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@ -0,0 +1,75 @@
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@ -0,0 +1,75 @@
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@"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.Shared.rsp"
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-MD -MF"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BehaviorTreeGraphFormatter.cpp.d"
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@ -0,0 +1,385 @@
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-I"../Shaders/Shared"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TypedElementFramework/UHT"
-I"Runtime/TypedElementFramework/Tests"
-I"Runtime/TypedElementFramework/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TypedElementRuntime/UHT"
-I"Runtime/TypedElementRuntime/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationDataController/UHT"
-I"Developer/AnimationDataController/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationBlueprintEditor/UHT"
-I"Editor/AnimationBlueprintEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Kismet/UHT"
-I"Editor/Kismet/Classes"
-I"Editor/Kismet/Public"
-I"Editor/Kismet/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Persona/UHT"
-I"Editor/Persona/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SkeletonEditor/UHT"
-I"Editor/SkeletonEditor/Public"
-I"Developer/AnimationWidgets/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolWidgets/UHT"
-I"Developer/ToolWidgets/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolMenus/UHT"
-I"Developer/ToolMenus/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditor/UHT"
-I"Editor/AnimationEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AdvancedPreviewScene/UHT"
-I"Editor/AdvancedPreviewScene/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PropertyEditor/UHT"
-I"Editor/PropertyEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorConfig/UHT"
-I"Editor/EditorConfig/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorFramework/UHT"
-I"Editor/EditorFramework/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorSubsystem/UHT"
-I"Editor/EditorSubsystem/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InteractiveToolsFramework/UHT"
-I"Runtime/InteractiveToolsFramework/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UnrealEd/UHT"
-I"Programs/UnrealLightmass/Public"
-I"Editor/UnrealEd/Classes"
-I"Editor/UnrealEd/Public"
-I"Editor/AssetTagsEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CollectionManager/UHT"
-I"Developer/CollectionManager/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ContentBrowser/UHT"
-I"Editor/ContentBrowser/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetTools/UHT"
-I"Developer/AssetTools/Public"
-I"Developer/AssetTools/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AssetDefinition/UHT"
-I"Editor/AssetDefinition/Public"
-I"Developer/Merge/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ContentBrowserData/UHT"
-I"Editor/ContentBrowserData/Public"
-I"Runtime/Projects/Public"
-I"Runtime/Projects/Internal"
-I"Developer/MeshUtilities/Public"
-I"Developer/MeshMergeUtilities/Public"
-I"Developer/MeshReductionInterface/Public"
-I"Runtime/RawMesh/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MaterialUtilities/UHT"
-I"Developer/MaterialUtilities/Public"
-I"Editor/KismetCompiler/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GameplayTasks/UHT"
-I"Runtime/GameplayTasks/Classes"
-I"Runtime/GameplayTasks/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ClassViewer/UHT"
-I"Editor/ClassViewer/Public"
-I"Developer/DirectoryWatcher/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Documentation/UHT"
-I"Editor/Documentation/Public"
-I"Editor/MainFrame/Public"
-I"Runtime/SandboxFile/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SourceControl/UHT"
-I"Developer/SourceControl/Public"
-I"Developer/UncontrolledChangelists/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UnrealEdMessages/UHT"
-I"Editor/UnrealEdMessages/Classes"
-I"Editor/UnrealEdMessages/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/BlueprintGraph/UHT"
-I"Editor/BlueprintGraph/Classes"
-I"Editor/BlueprintGraph/Public"
-I"Runtime/Online/HTTP/Public"
-I"Runtime/Online/HTTP/Internal"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/FunctionalTesting/UHT"
-I"Developer/FunctionalTesting/Classes"
-I"Developer/FunctionalTesting/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AutomationController/UHT"
-I"Developer/AutomationController/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AutomationTest/UHT"
-I"Runtime/AutomationTest/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Localization/UHT"
-I"Developer/Localization/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AudioEditor/UHT"
-I"Editor/AudioEditor/Classes"
-I"Editor/AudioEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/LevelEditor/UHT"
-I"Editor/LevelEditor/Public"
-I"Editor/CommonMenuExtensions/Public"
-I"Developer/Settings/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/VREditor/UHT"
-I"Editor/VREditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ViewportInteraction/UHT"
-I"Editor/ViewportInteraction/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/HeadMountedDisplay/UHT"
-I"Runtime/HeadMountedDisplay/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Landscape/UHT"
-I"Runtime/Landscape/Classes"
-I"Runtime/Landscape/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DetailCustomizations/UHT"
-I"Editor/DetailCustomizations/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GraphEditor/UHT"
-I"Editor/GraphEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/StructViewer/UHT"
-I"Editor/StructViewer/Public"
-I"Runtime/NetworkFileSystem/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UMG/UHT"
-I"Runtime/UMG/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MovieScene/UHT"
-I"Runtime/MovieScene/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/TimeManagement/UHT"
-I"Runtime/TimeManagement/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UniversalObjectLocator/UHT"
-I"Runtime/UniversalObjectLocator/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MovieSceneTracks/UHT"
-I"Runtime/MovieSceneTracks/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Constraints/UHT"
-I"Runtime/Experimental/Animation/Constraints/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PropertyPath/UHT"
-I"Runtime/PropertyPath/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/NavigationSystem/UHT"
-I"Runtime/NavigationSystem/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/GeometryCollectionEngine/UHT"
-I"Runtime/Experimental/GeometryCollectionEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/FieldSystemEngine/UHT"
-I"Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ChaosSolverEngine/UHT"
-I"Runtime/Experimental/ChaosSolverEngine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DataflowCore/UHT"
-I"Runtime/Experimental/Dataflow/Core/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DataflowEngine/UHT"
-I"Runtime/Experimental/Dataflow/Engine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DataflowSimulation/UHT"
-I"Runtime/Experimental/Dataflow/Simulation/Public"
-I"Developer/MeshBuilder/Public"
-I"Runtime/MeshUtilitiesCommon/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/MSQS/UHT"
-I"Runtime/MaterialShaderQualitySettings/Classes"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/ToolMenusEditor/UHT"
-I"Editor/ToolMenusEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/StatusBar/UHT"
-I"Editor/StatusBar/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InterchangeCore/UHT"
-I"Runtime/Interchange/Core/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/InterchangeEngine/UHT"
-I"Runtime/Interchange/Engine/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/DeveloperToolSettings/UHT"
-I"Developer/DeveloperToolSettings/Classes"
-I"Developer/DeveloperToolSettings/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SubobjectDataInterface/UHT"
-I"Editor/SubobjectDataInterface/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SubobjectEditor/UHT"
-I"Editor/SubobjectEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/PhysicsUtilities/UHT"
-I"Developer/PhysicsUtilities/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/WidgetRegistration/UHT"
-I"Developer/WidgetRegistration/Public"
-I"Editor/ActorPickerMode/Public"
-I"Editor/SceneDepthPickerMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/AnimationEditMode/UHT"
-I"Editor/AnimationEditMode/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/KismetWidgets/UHT"
-I"Editor/KismetWidgets/Public"
-I"Editor/EditorStyle/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/EditorWidgets/UHT"
-I"Editor/EditorWidgets/Public"
-I"Editor/WorkspaceMenuStructure/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Blutility/UHT"
-I"Editor/Blutility/Classes"
-I"Editor/Blutility/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/UMGEditor/UHT"
-I"Editor/UMGEditor/Classes"
-I"Editor/UMGEditor/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SequencerCore/UHT"
-I"Editor/SequencerCore/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/CurveEditor/UHT"
-I"Editor/CurveEditor/Public"
-I"Editor/SequencerWidgets/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/Sequencer/UHT"
-I"Editor/Sequencer/Public"
-I"../Intermediate/Build/Linux/UnrealEditor/Inc/SceneOutliner/UHT"
-I"Editor/SceneOutliner/Public"
-I"Developer/MessageLog/Public"
-I"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/UnrealEditor/Inc/BlueprintAssist/UHT"
-I"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source"
-I"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Source/BlueprintAssist/Public"
-isystem"ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
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-isystem"ThirdParty/LibTiff/Source/Unix/x86_64-unknown-linux-gnu"
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-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"

View File

@ -0,0 +1,75 @@
-c
-pipe
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-Wall
-Werror
-Wdelete-non-virtual-dtor
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-Wbitfield-enum-conversion
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--driver-mode=g++
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-target x86_64-unknown-linux-gnu
--sysroot="../Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v23_clang-18.1.0-rockylinux8/x86_64-unknown-linux-gnu"
@"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.Shared.rsp"
-include "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/Definitions.h"
-x c++
-std=c++20
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/UnrealEditor/Inc/BlueprintAssist/UHT/BlueprintAssist.init.gen.cpp"
-MD -MF"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.init.gen.cpp.d"
-o "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Plugins/Marketplace/BlueprintAssist/Intermediate/Build/Linux/x64/UnrealEditor/Development/BlueprintAssist/BlueprintAssist.init.gen.cpp.o"

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