2023-11-06 01:01:23 +00:00
# Makefile generated by MakefileGenerator.cs
# *DO NOT EDIT*
2024-11-19 23:32:24 +00:00
UNREALROOTPATH = /run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngineDownloaded/5.5
2023-11-06 01:01:23 +00:00
TARGETS = \
2024-11-19 23:32:24 +00:00
GrapplingGravity-Android-DebugGame \
GrapplingGravity-Android-Development \
GrapplingGravity-Android-Shipping \
2023-11-06 01:01:23 +00:00
GrapplingGravity-Linux-DebugGame \
2024-11-19 23:32:24 +00:00
GrapplingGravity-Linux-Development \
2023-11-06 01:01:23 +00:00
GrapplingGravity-Linux-Shipping \
2024-11-19 23:32:24 +00:00
GrapplingGravity-LinuxArm64-DebugGame \
GrapplingGravity-LinuxArm64-Development \
GrapplingGravity-LinuxArm64-Shipping \
2023-11-06 01:01:23 +00:00
GrapplingGravity \
GrapplingGravityEditor-Linux-DebugGame \
2024-11-19 23:32:24 +00:00
GrapplingGravityEditor-Linux-Development \
2023-11-06 01:01:23 +00:00
GrapplingGravityEditor \
2024-11-19 23:32:24 +00:00
LiveLinkHub-Linux-DebugGame \
LiveLinkHub-Linux-Development \
LiveLinkHub \
DotNetPerforceLib \
EventLoopUnitTests \
2023-11-06 01:01:23 +00:00
UnrealEditor-Linux-DebugGame \
2024-11-19 23:32:24 +00:00
UnrealEditor-Linux-Development \
2023-11-06 01:01:23 +00:00
UnrealEditor \
2024-11-19 23:32:24 +00:00
UnrealGame-Android-DebugGame \
UnrealGame-Android-Development \
UnrealGame-Android-Shipping \
2023-11-06 01:01:23 +00:00
UnrealGame-Linux-DebugGame \
2024-11-19 23:32:24 +00:00
UnrealGame-Linux-Development \
2023-11-06 01:01:23 +00:00
UnrealGame-Linux-Shipping \
2024-11-19 23:32:24 +00:00
UnrealGame-LinuxArm64-DebugGame \
UnrealGame-LinuxArm64-Development \
UnrealGame-LinuxArm64-Shipping \
UnrealGame\
2023-11-06 01:01:23 +00:00
configure
2024-11-19 23:32:24 +00:00
BUILD = " $( UNREALROOTPATH) /Engine/Build/BatchFiles/RunUBT.sh "
2023-11-06 01:01:23 +00:00
all : StandardSet
RequiredTools : CrashReportClient -Linux -Shipping CrashReportClientEditor -Linux -Shipping ShaderCompileWorker UnrealLightmass EpicWebHelper -Linux -Shipping
StandardSet : RequiredTools UnrealFrontend GrapplingGravityEditor UnrealInsights
DebugSet : RequiredTools UnrealFrontend -Linux -Debug GrapplingGravityEditor -Linux -Debug
2024-11-19 23:32:24 +00:00
GrapplingGravity-Android-DebugGame :
$( BUILD) GrapplingGravity Android DebugGame -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
GrapplingGravity-Android-Development :
$( BUILD) GrapplingGravity Android Development -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
GrapplingGravity-Android-Shipping :
$( BUILD) GrapplingGravity Android Shipping -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
GrapplingGravity-Linux-DebugGame :
2024-11-19 23:32:24 +00:00
$( BUILD) GrapplingGravity Linux DebugGame -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravity-Linux-Development :
$( BUILD) GrapplingGravity Linux Development -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
GrapplingGravity-Linux-Shipping :
2024-11-19 23:32:24 +00:00
$( BUILD) GrapplingGravity Linux Shipping -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravity-LinuxArm64-DebugGame :
$( BUILD) GrapplingGravity LinuxArm64 DebugGame -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravity-LinuxArm64-Development :
$( BUILD) GrapplingGravity LinuxArm64 Development -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravity-LinuxArm64-Shipping :
$( BUILD) GrapplingGravity LinuxArm64 Shipping -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravity : GrapplingGravity -Linux -Development
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravityEditor-Linux-DebugGame :
$( BUILD) GrapplingGravityEditor Linux DebugGame -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravityEditor-Linux-Development :
$( BUILD) GrapplingGravityEditor Linux Development -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
GrapplingGravityEditor : GrapplingGravityEditor -Linux -Development
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
LiveLinkHub-Linux-DebugGame :
$( BUILD) LiveLinkHub Linux DebugGame $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
LiveLinkHub-Linux-Development :
$( BUILD) LiveLinkHub Linux Development $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
LiveLinkHub : LiveLinkHub -Linux -Development
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
DotNetPerforceLib : DotNetPerforceLib -Linux -Development
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
EventLoopUnitTests : EventLoopUnitTests -Linux -Development
2023-11-06 01:01:23 +00:00
UnrealEditor-Linux-DebugGame :
2024-11-19 23:32:24 +00:00
$( BUILD) UnrealEditor Linux DebugGame $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealEditor-Linux-Development :
$( BUILD) UnrealEditor Linux Development $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealEditor : UnrealEditor -Linux -Development
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame-Android-DebugGame :
$( BUILD) UnrealGame Android DebugGame $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame-Android-Development :
$( BUILD) UnrealGame Android Development $( ARGS)
UnrealGame-Android-Shipping :
$( BUILD) UnrealGame Android Shipping $( ARGS)
2023-11-06 01:01:23 +00:00
UnrealGame-Linux-DebugGame :
2024-11-19 23:32:24 +00:00
$( BUILD) UnrealGame Linux DebugGame $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame-Linux-Development :
$( BUILD) UnrealGame Linux Development $( ARGS)
2023-11-06 01:01:23 +00:00
UnrealGame-Linux-Shipping :
2024-11-19 23:32:24 +00:00
$( BUILD) UnrealGame Linux Shipping $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame-LinuxArm64-DebugGame :
$( BUILD) UnrealGame LinuxArm64 DebugGame $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame-LinuxArm64-Development :
$( BUILD) UnrealGame LinuxArm64 Development $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame-LinuxArm64-Shipping :
$( BUILD) UnrealGame LinuxArm64 Shipping $( ARGS)
2023-11-06 01:01:23 +00:00
2024-11-19 23:32:24 +00:00
UnrealGame : UnrealGame -Linux -Development
2023-11-06 01:01:23 +00:00
configure :
2024-11-19 23:32:24 +00:00
$( BUILD) -ProjectFiles -Project= "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject" -Game
2023-11-06 01:01:23 +00:00
.PHONY : $( TARGETS )