GrapplingGravity/GrapplingGravity.code-works...

869 lines
27 KiB
Plaintext
Raw Normal View History

2023-11-06 01:01:23 +00:00
{
"folders": [
{
"name": "GrapplingGravity",
"path": "."
},
{
"name": "UE5",
2023-11-11 01:36:07 +00:00
"path": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
],
"settings": {
"typescript.tsc.autoDetect": "off",
"npm.autoDetect": "off"
},
"extensions": {
"recommendations": [
"ms-vscode.cpptools",
"ms-dotnettools.csharp",
"vadimcn.vscode-lldb",
"ms-vscode.mono-debug",
"dfarley1.file-picker"
]
},
"tasks": {
"version": "2.0.0",
"tasks": [
{
"label": "GrapplingGravity Linux Debug Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Debug Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity Linux Debug Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Debug Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux DebugGame Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux DebugGame Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity Linux DebugGame Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux DebugGame Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Development Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Development Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity Linux Development Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Development Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Test Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Test",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Test Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Test",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity Linux Test Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Test Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Test",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Shipping Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Shipping",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Shipping Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Shipping",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity Linux Shipping Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity Linux Shipping Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"Linux",
"Shipping",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Debug Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Debug Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity LinuxArm64 Debug Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Debug Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 DebugGame Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 DebugGame Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity LinuxArm64 DebugGame Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 DebugGame Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Development Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Development Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity LinuxArm64 Development Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Development Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Test Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Test",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Test Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Test",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity LinuxArm64 Test Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Test Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Test",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Shipping Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Shipping",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Shipping Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Shipping",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravity LinuxArm64 Shipping Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravity LinuxArm64 Shipping Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravity",
"LinuxArm64",
"Shipping",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux Debug Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux Debug Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravityEditor Linux Debug Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux Debug Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"Debug",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux DebugGame Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux DebugGame Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravityEditor Linux DebugGame Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux DebugGame Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"DebugGame",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux Development Build",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux Development Rebuild",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex"
],
"problemMatcher": "$msCompile",
"dependsOn": [
"GrapplingGravityEditor Linux Development Clean"
],
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
},
{
"label": "GrapplingGravityEditor Linux Development Clean",
"group": "build",
"command": "Engine/Build/BatchFiles/Linux/Build.sh",
"args": [
"GrapplingGravityEditor",
"Linux",
"Development",
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-waitmutex",
"-clean"
],
"problemMatcher": "$msCompile",
"type": "shell",
"options": {
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
}
]
},
"launch": {
"version": "0.2.0",
"configurations": [
{
"name": "Launch GrapplingGravity (Debug)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Debug",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravity Linux Debug Build",
"args": [
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravity (DebugGame)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-DebugGame",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravity Linux DebugGame Build",
"args": [
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravity (Development)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravity Linux Development Build",
"args": [
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravity (Test)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Test",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravity Linux Test Build",
"args": [
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravity (Shipping)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/Binaries/Linux/GrapplingGravity-Linux-Shipping",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravity Linux Shipping Build",
"args": [
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravityEditor (Debug)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-Debug",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravityEditor Linux Debug Build",
"args": [
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
2023-11-06 01:01:23 +00:00
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravityEditor (DebugGame)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravityEditor Linux DebugGame Build",
"args": [
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
2023-11-06 01:01:23 +00:00
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Launch GrapplingGravityEditor (Development)",
"request": "launch",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Binaries/Linux/UnrealEditor",
2023-11-06 01:01:23 +00:00
"preLaunchTask": "GrapplingGravityEditor Linux Development Build",
"args": [
2023-11-11 01:36:07 +00:00
"/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject"
2023-11-06 01:01:23 +00:00
],
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine",
2023-11-06 01:01:23 +00:00
"type": "cppdbg",
2023-11-11 01:36:07 +00:00
"visualizerFile": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Extras/VisualStudioDebugging/Unreal.natvis",
2023-11-06 01:01:23 +00:00
"showDisplayString": true
},
{
"name": "Generate Project Files",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "UnrealBuildTool Linux Development Build",
2023-11-11 01:36:07 +00:00
"program": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine/Engine/Build/BatchFiles/RunUBT.bat",
2023-11-06 01:01:23 +00:00
"args": [
"-projectfiles",
"-vscode",
2023-11-11 01:36:07 +00:00
"-project=/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/GrapplingGravity/GrapplingGravity.uproject",
2023-11-06 01:01:23 +00:00
"-game",
"-engine",
"-dotnet"
],
"console": "internalConsole",
"internalConsoleOptions": "openOnSessionStart",
"stopAtEntry": false,
2023-11-11 01:36:07 +00:00
"cwd": "/run/media/bozarre/SSDM2ProjectsGames/Projects/Unreal/UnrealEngine"
2023-11-06 01:01:23 +00:00
}
]
}
}