From d5abada35d8eac5df711e79e2d1ff5ac00c0bcfb Mon Sep 17 00:00:00 2001 From: Jeremie GABOLDE Date: Tue, 20 Sep 2022 23:39:34 +0200 Subject: [PATCH] removed test codes --- 4seg7/4seg7.ino | 34 ------ 4seg7/animations.h | 246 --------------------------------------- keypad/keypad/keypad.ino | 28 ----- mbtest/animations.h | 246 --------------------------------------- mbtest/mbtest.ino | 210 --------------------------------- 5 files changed, 764 deletions(-) delete mode 100644 4seg7/4seg7.ino delete mode 100644 4seg7/animations.h delete mode 100644 keypad/keypad/keypad.ino delete mode 100644 mbtest/animations.h delete mode 100644 mbtest/mbtest.ino diff --git a/4seg7/4seg7.ino b/4seg7/4seg7.ino deleted file mode 100644 index 7c552fd..0000000 --- a/4seg7/4seg7.ino +++ /dev/null @@ -1,34 +0,0 @@ -#include "SevSeg.h" -SevSeg sevseg; - -#include "animations.h" - -// Variables globales -int frameId = 0; // début -int frameAnim = 0; // début -int animId = 0; // début -int loopFrames = 10000; - -void setup(){ - byte numDigits = 4; - byte digitPins[] = {7, 8, 9, 6}; - byte segmentPins[] = {10, 12, 14, 16, 17, 11, 13, 15}; - - bool resistorsOnSegments = true; - bool updateWithDelaysIn = true; - byte hardwareConfig = COMMON_CATHODE; - sevseg.begin(hardwareConfig, numDigits, digitPins, segmentPins, resistorsOnSegments); - sevseg.setBrightness(90); -} -void loop(){ - sevseg.refreshDisplay(); - //sevseg.setNumber(8888, 1); - sevseg.setNumber(frameAnim, 3); - // système pour augmenter le compteur et créer un système de vitesse - frameId++; - if (frameId > loopFrames) - { - frameAnim++; - frameId = 0; - } -} diff --git a/4seg7/animations.h b/4seg7/animations.h deleted file mode 100644 index 06f7244..0000000 --- a/4seg7/animations.h +++ /dev/null @@ -1,246 +0,0 @@ -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION1[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x01 }, // Frame 1 - { 0x00, 0x00, 0x01, 0x00 }, // Frame 2 - { 0x00, 0x01, 0x00, 0x00 }, // Frame 3 - { 0x01, 0x00, 0x00, 0x00 }, // Frame 4 - { 0x20, 0x00, 0x00, 0x00 }, // Frame 5 - { 0x10, 0x00, 0x00, 0x00 }, // Frame 6 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 7 - { 0x00, 0x08, 0x00, 0x00 }, // Frame 8 - { 0x00, 0x00, 0x08, 0x00 }, // Frame 9 - { 0x00, 0x00, 0x00, 0x08 }, // Frame 10 - { 0x00, 0x00, 0x00, 0x04 }, // Frame 11 - { 0x00, 0x00, 0x00, 0x02 }, // Frame 12 - { 0x00, 0x00, 0x01, 0x01 }, // Frame 13 - { 0x01, 0x01, 0x00, 0x00 }, // Frame 14 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 15 - { 0x08, 0x08, 0x00, 0x00 }, // Frame 16 - { 0x00, 0x00, 0x08, 0x08 }, // Frame 17 - { 0x00, 0x00, 0x00, 0x06 }, // Frame 18 - { 0x00, 0x01, 0x01, 0x01 }, // Frame 19 - { 0x31, 0x00, 0x00, 0x00 }, // Frame 20 - { 0x08, 0x08, 0x08, 0x00 }, // Frame 21 - { 0x00, 0x00, 0x00, 0x0e }, // Frame 22 - { 0x01, 0x01, 0x01, 0x01 }, // Frame 23 - { 0x38, 0x08, 0x00, 0x00 }, // Frame 24 - { 0x00, 0x00, 0x08, 0x0e }, // Frame 25 - { 0x7f, 0x7f, 0x7f, 0x7f }, // Frame 26 - { 0x7f, 0x7f, 0x7f, 0x7f }, // Frame 27 - { 0xff, 0xff, 0xff, 0xff }, // Frame 28 - { 0x9b, 0x9b, 0x9b, 0x9b } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION2[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x48, 0x00, 0x00, 0x00 }, // Frame 2 - { 0x49, 0x00, 0x00, 0x00 }, // Frame 3 - { 0x49, 0x08, 0x00, 0x00 }, // Frame 4 - { 0x49, 0x48, 0x00, 0x00 }, // Frame 5 - { 0x49, 0x49, 0x00, 0x00 }, // Frame 6 - { 0x49, 0x49, 0x08, 0x00 }, // Frame 7 - { 0x49, 0x49, 0x48, 0x00 }, // Frame 8 - { 0x49, 0x49, 0x49, 0x00 }, // Frame 9 - { 0x49, 0x49, 0x49, 0x08 }, // Frame 10 - { 0x49, 0x49, 0x49, 0x48 }, // Frame 11 - { 0x49, 0x49, 0x49, 0x49 }, // Frame 12 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 13 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 14 - { 0x5c, 0x00, 0x00, 0x00 }, // Frame 15 - { 0x7f, 0x00, 0x00, 0x00 }, // Frame 16 - { 0x7f, 0x08, 0x00, 0x00 }, // Frame 17 - { 0x7f, 0x5c, 0x00, 0x00 }, // Frame 18 - { 0x7f, 0x7f, 0x00, 0x00 }, // Frame 19 - { 0x7f, 0x7f, 0x08, 0x00 }, // Frame 20 - { 0x7f, 0x7f, 0x5c, 0x00 }, // Frame 21 - { 0x7f, 0x7f, 0x7f, 0x00 }, // Frame 22 - { 0x7f, 0x7f, 0x7f, 0x08 }, // Frame 23 - { 0x7f, 0x7f, 0x7f, 0x5c }, // Frame 24 - { 0x7f, 0x7f, 0x7f, 0x7f }, // Frame 25 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 26 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 27 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 28 - { 0x00, 0x00, 0x00, 0x00 } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION3[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x08, 0x00, 0x08, 0x00 }, // Frame 2 - { 0x08, 0x00, 0x08, 0x08 }, // Frame 3 - { 0x48, 0x08, 0x08, 0x08 }, // Frame 4 - { 0x48, 0x08, 0x48, 0x08 }, // Frame 5 - { 0x08, 0x08, 0x49, 0x49 }, // Frame 6 - { 0x08, 0x48, 0x48, 0x49 }, // Frame 7 - { 0x08, 0x48, 0x08, 0x49 }, // Frame 8 - { 0x08, 0x08, 0x08, 0x48 }, // Frame 9 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 10 - { 0x49, 0x08, 0x48, 0x48 }, // Frame 11 - { 0x49, 0x08, 0x49, 0x08 }, // Frame 12 - { 0x49, 0x08, 0x08, 0x08 }, // Frame 13 - { 0x48, 0x08, 0x08, 0x08 }, // Frame 14 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 15 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 16 - { 0x08, 0x48, 0x48, 0x08 }, // Frame 17 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 18 - { 0x48, 0x48, 0x48, 0x48 }, // Frame 19 - { 0x08, 0x48, 0x48, 0x08 }, // Frame 20 - { 0x08, 0x49, 0x49, 0x08 }, // Frame 21 - { 0x08, 0x48, 0x48, 0x08 }, // Frame 22 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 23 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 24 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 25 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 26 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 27 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 28 - { 0x00, 0x00, 0x00, 0x00 } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION4[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 1 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 2 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 3 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 4 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 5 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 6 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 7 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 8 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 9 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 10 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 11 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 12 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 13 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 14 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 15 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 16 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 17 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 18 - { 0x62, 0x58, 0x4c, 0x62 }, // Frame 19 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 20 - { 0x62, 0x58, 0x4c, 0x62 }, // Frame 21 - { 0x62, 0x58, 0x4c, 0x62 }, // Frame 22 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 23 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 24 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 25 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 27 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 28 - { 0x62, 0x08, 0x08, 0x62 } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION5[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 2 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 3 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 4 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 5 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 6 - { 0x76, 0x00, 0x00, 0x06 }, // Frame 7 - { 0x70, 0x40, 0x00, 0x06 }, // Frame 8 - { 0x70, 0x00, 0x40, 0x06 }, // Frame 9 - { 0x70, 0x00, 0x00, 0x46 }, // Frame 10 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 11 - { 0x70, 0x00, 0x00, 0x46 }, // Frame 12 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 13 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 14 - { 0x70, 0x00, 0x00, 0x0c }, // Frame 15 - { 0x70, 0x00, 0x00, 0x0c }, // Frame 16 - { 0x70, 0x00, 0x00, 0x88 }, // Frame 17 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 18 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 19 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 20 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 21 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 22 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 23 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 24 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 25 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 26 - { 0x00, 0x00, 0x00, 0x88 } // Frame 27 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION6[41][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 2 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 3 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 4 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 5 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 6 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 7 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 8 - { 0x06, 0x00, 0x00, 0x06 }, // Frame 9 - { 0x06, 0x00, 0x00, 0x30 }, // Frame 10 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 11 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 12 - { 0x00, 0x50, 0x06, 0x00 }, // Frame 13 - { 0x00, 0x50, 0x44, 0x00 }, // Frame 14 - { 0x00, 0x50, 0x44, 0x00 }, // Frame 15 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 16 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 17 - { 0x00, 0x70, 0x06, 0x00 }, // Frame 18 - { 0x00, 0x06, 0x46, 0x40 }, // Frame 19 - { 0x00, 0x06, 0x46, 0x40 }, // Frame 20 - { 0x00, 0x06, 0x46, 0x70 }, // Frame 21 - { 0x00, 0x06, 0x46, 0x46 }, // Frame 22 - { 0x00, 0x06, 0x46, 0x50 }, // Frame 23 - { 0x00, 0x06, 0x46, 0x40 }, // Frame 24 - { 0x00, 0x06, 0x46, 0x00 }, // Frame 25 - { 0x00, 0x06, 0x06, 0x00 }, // Frame 26 - { 0x00, 0x06, 0x06, 0x00 }, // Frame 27 - { 0x00, 0x06, 0x0c, 0x00 }, // Frame 28 - { 0x00, 0x06, 0x0c, 0x00 }, // Frame 29 - { 0x00, 0x06, 0x88, 0x00 }, // Frame 30 - { 0x00, 0x06, 0x88, 0x00 }, // Frame 31 - { 0x00, 0x30, 0x88, 0x00 }, // Frame 32 - { 0x00, 0x30, 0x88, 0x00 }, // Frame 33 - { 0x06, 0x00, 0x88, 0x00 }, // Frame 34 - { 0x06, 0x00, 0x88, 0x00 }, // Frame 35 - { 0x30, 0x00, 0x88, 0x00 }, // Frame 36 - { 0x30, 0x00, 0x88, 0x00 }, // Frame 37 - { 0x00, 0x00, 0x88, 0x00 }, // Frame 38 - { 0x00, 0x00, 0x88, 0x00 }, // Frame 39 - { 0x00, 0x00, 0x88, 0x00 } // Frame 40 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION7[30][4] = { - { 0x00, 0x00, 0x00, 0x3c }, // Frame 0 - { 0x00, 0x00, 0x3c, 0x1e }, // Frame 0 - { 0x00, 0x3c, 0x1e, 0x79 }, // Frame 0 - { 0x3c, 0x1e, 0x79, 0x38 }, // Frame 1 - { 0x1e, 0x79, 0x38, 0x39 }, // Frame 2 - { 0x79, 0x38, 0x39, 0x3f }, // Frame 3 - { 0x38, 0x39, 0x3f, 0x37 }, // Frame 4 - { 0x39, 0x3f, 0x37, 0x79 }, // Frame 5 - { 0x3f, 0x37, 0x79, 0x00 }, // Frame 6 - { 0x37, 0x79, 0x00, 0x00 }, // Frame 7 - { 0x79, 0x00, 0x00, 0x78 }, // Frame 8 - { 0x00, 0x00, 0x78, 0x5c }, // Frame 9 - { 0x00, 0x78, 0x5c, 0x00 }, // Frame 10 - { 0x78, 0x5c, 0x00, 0x00 }, // Frame 11 - { 0x5c, 0x00, 0x00, 0x78 }, // Frame 12 - { 0x00, 0x00, 0x78, 0x74 }, // Frame 13 - { 0x00, 0x78, 0x74, 0x48 }, // Frame 14 - { 0x78, 0x74, 0x48, 0x00 }, // Frame 15 - { 0x74, 0x48, 0x00, 0x00 }, // Frame 16 - { 0x48, 0x00, 0x00, 0x71 }, // Frame 17 - { 0x00, 0x00, 0x71, 0x1c }, // Frame 18 - { 0x00, 0x71, 0x1c, 0x78 }, // Frame 19 - { 0x71, 0x1c, 0x78, 0x1c }, // Frame 20 - { 0x1c, 0x78, 0x1c, 0x50 }, // Frame 21 - { 0x78, 0x1c, 0x50, 0x48 }, // Frame 22 - { 0x1c, 0x50, 0x48, 0x82 }, // Frame 23 - { 0x50, 0x48, 0x82, 0x00 }, // Frame 24 - { 0x48, 0x82, 0x00, 0x00 }, // Frame 25 - { 0x82, 0x00, 0x00, 0x00 } // Frame 26 -}; diff --git a/keypad/keypad/keypad.ino b/keypad/keypad/keypad.ino deleted file mode 100644 index 64ad5b9..0000000 --- a/keypad/keypad/keypad.ino +++ /dev/null @@ -1,28 +0,0 @@ -#include -#include - -const byte rows = 4; //four rows -const byte cols = 3; //three columns -char keys[rows][cols] = { - {'1','5','9'}, - {'2','6','x'}, - {'3','7','y'}, - {'4','8','z'} -}; -byte rowPins[rows] = {1, 2, 3, 0}; //connect to the row pinouts of the keypad -byte colPins[cols] = {21, 22, 23}; //connect to the column pinouts of the keypad -Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, rows, cols ); - -void setup() { - // put your setup code here, to run once: - Serial.begin(9600); -} - -void loop() { - // put your main code here, to run repeatedly: - char customKey = keypad.getKey(); - - if (customKey){ - Serial.println(customKey); - } -} diff --git a/mbtest/animations.h b/mbtest/animations.h deleted file mode 100644 index 06f7244..0000000 --- a/mbtest/animations.h +++ /dev/null @@ -1,246 +0,0 @@ -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION1[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x01 }, // Frame 1 - { 0x00, 0x00, 0x01, 0x00 }, // Frame 2 - { 0x00, 0x01, 0x00, 0x00 }, // Frame 3 - { 0x01, 0x00, 0x00, 0x00 }, // Frame 4 - { 0x20, 0x00, 0x00, 0x00 }, // Frame 5 - { 0x10, 0x00, 0x00, 0x00 }, // Frame 6 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 7 - { 0x00, 0x08, 0x00, 0x00 }, // Frame 8 - { 0x00, 0x00, 0x08, 0x00 }, // Frame 9 - { 0x00, 0x00, 0x00, 0x08 }, // Frame 10 - { 0x00, 0x00, 0x00, 0x04 }, // Frame 11 - { 0x00, 0x00, 0x00, 0x02 }, // Frame 12 - { 0x00, 0x00, 0x01, 0x01 }, // Frame 13 - { 0x01, 0x01, 0x00, 0x00 }, // Frame 14 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 15 - { 0x08, 0x08, 0x00, 0x00 }, // Frame 16 - { 0x00, 0x00, 0x08, 0x08 }, // Frame 17 - { 0x00, 0x00, 0x00, 0x06 }, // Frame 18 - { 0x00, 0x01, 0x01, 0x01 }, // Frame 19 - { 0x31, 0x00, 0x00, 0x00 }, // Frame 20 - { 0x08, 0x08, 0x08, 0x00 }, // Frame 21 - { 0x00, 0x00, 0x00, 0x0e }, // Frame 22 - { 0x01, 0x01, 0x01, 0x01 }, // Frame 23 - { 0x38, 0x08, 0x00, 0x00 }, // Frame 24 - { 0x00, 0x00, 0x08, 0x0e }, // Frame 25 - { 0x7f, 0x7f, 0x7f, 0x7f }, // Frame 26 - { 0x7f, 0x7f, 0x7f, 0x7f }, // Frame 27 - { 0xff, 0xff, 0xff, 0xff }, // Frame 28 - { 0x9b, 0x9b, 0x9b, 0x9b } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION2[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x48, 0x00, 0x00, 0x00 }, // Frame 2 - { 0x49, 0x00, 0x00, 0x00 }, // Frame 3 - { 0x49, 0x08, 0x00, 0x00 }, // Frame 4 - { 0x49, 0x48, 0x00, 0x00 }, // Frame 5 - { 0x49, 0x49, 0x00, 0x00 }, // Frame 6 - { 0x49, 0x49, 0x08, 0x00 }, // Frame 7 - { 0x49, 0x49, 0x48, 0x00 }, // Frame 8 - { 0x49, 0x49, 0x49, 0x00 }, // Frame 9 - { 0x49, 0x49, 0x49, 0x08 }, // Frame 10 - { 0x49, 0x49, 0x49, 0x48 }, // Frame 11 - { 0x49, 0x49, 0x49, 0x49 }, // Frame 12 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 13 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 14 - { 0x5c, 0x00, 0x00, 0x00 }, // Frame 15 - { 0x7f, 0x00, 0x00, 0x00 }, // Frame 16 - { 0x7f, 0x08, 0x00, 0x00 }, // Frame 17 - { 0x7f, 0x5c, 0x00, 0x00 }, // Frame 18 - { 0x7f, 0x7f, 0x00, 0x00 }, // Frame 19 - { 0x7f, 0x7f, 0x08, 0x00 }, // Frame 20 - { 0x7f, 0x7f, 0x5c, 0x00 }, // Frame 21 - { 0x7f, 0x7f, 0x7f, 0x00 }, // Frame 22 - { 0x7f, 0x7f, 0x7f, 0x08 }, // Frame 23 - { 0x7f, 0x7f, 0x7f, 0x5c }, // Frame 24 - { 0x7f, 0x7f, 0x7f, 0x7f }, // Frame 25 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 26 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 27 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 28 - { 0x00, 0x00, 0x00, 0x00 } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION3[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x08, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x08, 0x00, 0x08, 0x00 }, // Frame 2 - { 0x08, 0x00, 0x08, 0x08 }, // Frame 3 - { 0x48, 0x08, 0x08, 0x08 }, // Frame 4 - { 0x48, 0x08, 0x48, 0x08 }, // Frame 5 - { 0x08, 0x08, 0x49, 0x49 }, // Frame 6 - { 0x08, 0x48, 0x48, 0x49 }, // Frame 7 - { 0x08, 0x48, 0x08, 0x49 }, // Frame 8 - { 0x08, 0x08, 0x08, 0x48 }, // Frame 9 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 10 - { 0x49, 0x08, 0x48, 0x48 }, // Frame 11 - { 0x49, 0x08, 0x49, 0x08 }, // Frame 12 - { 0x49, 0x08, 0x08, 0x08 }, // Frame 13 - { 0x48, 0x08, 0x08, 0x08 }, // Frame 14 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 15 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 16 - { 0x08, 0x48, 0x48, 0x08 }, // Frame 17 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 18 - { 0x48, 0x48, 0x48, 0x48 }, // Frame 19 - { 0x08, 0x48, 0x48, 0x08 }, // Frame 20 - { 0x08, 0x49, 0x49, 0x08 }, // Frame 21 - { 0x08, 0x48, 0x48, 0x08 }, // Frame 22 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 23 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 24 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 25 - { 0x48, 0x08, 0x08, 0x48 }, // Frame 26 - { 0x08, 0x08, 0x08, 0x08 }, // Frame 27 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 28 - { 0x00, 0x00, 0x00, 0x00 } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION4[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 1 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 2 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 3 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 4 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 5 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 6 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 7 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 8 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 9 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 10 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 11 - { 0x63, 0x08, 0x08, 0x63 }, // Frame 12 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 13 - { 0x63, 0x58, 0x4c, 0x63 }, // Frame 14 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 15 - { 0x63, 0x39, 0x0f, 0x63 }, // Frame 16 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 17 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 18 - { 0x62, 0x58, 0x4c, 0x62 }, // Frame 19 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 20 - { 0x62, 0x58, 0x4c, 0x62 }, // Frame 21 - { 0x62, 0x58, 0x4c, 0x62 }, // Frame 22 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 23 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 24 - { 0x62, 0x39, 0x0f, 0x62 }, // Frame 25 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 27 - { 0x62, 0x08, 0x08, 0x62 }, // Frame 28 - { 0x62, 0x08, 0x08, 0x62 } // Frame 29 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION5[30][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 2 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 3 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 4 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 5 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 6 - { 0x76, 0x00, 0x00, 0x06 }, // Frame 7 - { 0x70, 0x40, 0x00, 0x06 }, // Frame 8 - { 0x70, 0x00, 0x40, 0x06 }, // Frame 9 - { 0x70, 0x00, 0x00, 0x46 }, // Frame 10 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 11 - { 0x70, 0x00, 0x00, 0x46 }, // Frame 12 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 13 - { 0x70, 0x00, 0x00, 0x06 }, // Frame 14 - { 0x70, 0x00, 0x00, 0x0c }, // Frame 15 - { 0x70, 0x00, 0x00, 0x0c }, // Frame 16 - { 0x70, 0x00, 0x00, 0x88 }, // Frame 17 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 18 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 19 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 20 - { 0x30, 0x00, 0x00, 0x88 }, // Frame 21 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 22 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 23 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 24 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 25 - { 0x00, 0x00, 0x00, 0x88 }, // Frame 26 - { 0x00, 0x00, 0x00, 0x88 } // Frame 27 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION6[41][4] = { - { 0x00, 0x00, 0x00, 0x00 }, // Frame 0 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 1 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 2 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 3 - { 0x00, 0x00, 0x00, 0x00 }, // Frame 4 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 5 - { 0x30, 0x00, 0x00, 0x00 }, // Frame 6 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 7 - { 0x30, 0x00, 0x00, 0x06 }, // Frame 8 - { 0x06, 0x00, 0x00, 0x06 }, // Frame 9 - { 0x06, 0x00, 0x00, 0x30 }, // Frame 10 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 11 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 12 - { 0x00, 0x50, 0x06, 0x00 }, // Frame 13 - { 0x00, 0x50, 0x44, 0x00 }, // Frame 14 - { 0x00, 0x50, 0x44, 0x00 }, // Frame 15 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 16 - { 0x00, 0x30, 0x06, 0x00 }, // Frame 17 - { 0x00, 0x70, 0x06, 0x00 }, // Frame 18 - { 0x00, 0x06, 0x46, 0x40 }, // Frame 19 - { 0x00, 0x06, 0x46, 0x40 }, // Frame 20 - { 0x00, 0x06, 0x46, 0x70 }, // Frame 21 - { 0x00, 0x06, 0x46, 0x46 }, // Frame 22 - { 0x00, 0x06, 0x46, 0x50 }, // Frame 23 - { 0x00, 0x06, 0x46, 0x40 }, // Frame 24 - { 0x00, 0x06, 0x46, 0x00 }, // Frame 25 - { 0x00, 0x06, 0x06, 0x00 }, // Frame 26 - { 0x00, 0x06, 0x06, 0x00 }, // Frame 27 - { 0x00, 0x06, 0x0c, 0x00 }, // Frame 28 - { 0x00, 0x06, 0x0c, 0x00 }, // Frame 29 - { 0x00, 0x06, 0x88, 0x00 }, // Frame 30 - { 0x00, 0x06, 0x88, 0x00 }, // Frame 31 - { 0x00, 0x30, 0x88, 0x00 }, // Frame 32 - { 0x00, 0x30, 0x88, 0x00 }, // Frame 33 - { 0x06, 0x00, 0x88, 0x00 }, // Frame 34 - { 0x06, 0x00, 0x88, 0x00 }, // Frame 35 - { 0x30, 0x00, 0x88, 0x00 }, // Frame 36 - { 0x30, 0x00, 0x88, 0x00 }, // Frame 37 - { 0x00, 0x00, 0x88, 0x00 }, // Frame 38 - { 0x00, 0x00, 0x88, 0x00 }, // Frame 39 - { 0x00, 0x00, 0x88, 0x00 } // Frame 40 -}; - -/* Animation Data - HGFEDCBA Map */ -const uint8_t ANIMATION7[30][4] = { - { 0x00, 0x00, 0x00, 0x3c }, // Frame 0 - { 0x00, 0x00, 0x3c, 0x1e }, // Frame 0 - { 0x00, 0x3c, 0x1e, 0x79 }, // Frame 0 - { 0x3c, 0x1e, 0x79, 0x38 }, // Frame 1 - { 0x1e, 0x79, 0x38, 0x39 }, // Frame 2 - { 0x79, 0x38, 0x39, 0x3f }, // Frame 3 - { 0x38, 0x39, 0x3f, 0x37 }, // Frame 4 - { 0x39, 0x3f, 0x37, 0x79 }, // Frame 5 - { 0x3f, 0x37, 0x79, 0x00 }, // Frame 6 - { 0x37, 0x79, 0x00, 0x00 }, // Frame 7 - { 0x79, 0x00, 0x00, 0x78 }, // Frame 8 - { 0x00, 0x00, 0x78, 0x5c }, // Frame 9 - { 0x00, 0x78, 0x5c, 0x00 }, // Frame 10 - { 0x78, 0x5c, 0x00, 0x00 }, // Frame 11 - { 0x5c, 0x00, 0x00, 0x78 }, // Frame 12 - { 0x00, 0x00, 0x78, 0x74 }, // Frame 13 - { 0x00, 0x78, 0x74, 0x48 }, // Frame 14 - { 0x78, 0x74, 0x48, 0x00 }, // Frame 15 - { 0x74, 0x48, 0x00, 0x00 }, // Frame 16 - { 0x48, 0x00, 0x00, 0x71 }, // Frame 17 - { 0x00, 0x00, 0x71, 0x1c }, // Frame 18 - { 0x00, 0x71, 0x1c, 0x78 }, // Frame 19 - { 0x71, 0x1c, 0x78, 0x1c }, // Frame 20 - { 0x1c, 0x78, 0x1c, 0x50 }, // Frame 21 - { 0x78, 0x1c, 0x50, 0x48 }, // Frame 22 - { 0x1c, 0x50, 0x48, 0x82 }, // Frame 23 - { 0x50, 0x48, 0x82, 0x00 }, // Frame 24 - { 0x48, 0x82, 0x00, 0x00 }, // Frame 25 - { 0x82, 0x00, 0x00, 0x00 } // Frame 26 -}; diff --git a/mbtest/mbtest.ino b/mbtest/mbtest.ino deleted file mode 100644 index c3dabf7..0000000 --- a/mbtest/mbtest.ino +++ /dev/null @@ -1,210 +0,0 @@ -#include - - -#include "SevSeg.h" -SevSeg sevseg; - - -#include -#include - -const byte rows = 4; //four rows -const byte cols = 3; //three columns -char keys[rows][cols] = { - {1,5,9}, - {2,6,10}, - {3,7,11}, - {4,8,12} -}; -byte rowPins[rows] = {1, 2, 3, 0}; //connect to the row pinouts of the keypad -byte colPins[cols] = {21, 22, 23}; //connect to the column pinouts of the keypad -Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, rows, cols ); - - -#include - -SimpleRotary rotaryEncoder(19, 20, 4); -byte rotaryEncoderState = 0; - -// BUTTONS Rotary -const int BUTTON_Rotary = 4; -bool BUTTON_Rotary_lastState = HIGH; - -#include "animations.h" - -// Variables globales -int frameId = 0; // début -int frameAnim = 0; // début -int animId = 0; // début -int loopFrames = 20000; - - -int waitDelay = 0; - -void setup(){ - byte numDigits = 4; - byte digitPins[] = {7, 8, 9, 6}; - byte segmentPins[] = {10, 12, 14, 16, 17, 11, 13, 15}; - - bool resistorsOnSegments = true; - bool updateWithDelaysIn = true; - byte hardwareConfig = COMMON_CATHODE; - sevseg.begin(hardwareConfig, numDigits, digitPins, segmentPins, resistorsOnSegments); - sevseg.setBrightness(90); - - //Init rotary encoders - rotaryEncoder.setDebounceDelay(2); - rotaryEncoder.setErrorDelay(100); - - pinMode(BUTTON_Rotary, INPUT_PULLUP); - - Serial.begin(9600); - Serial.println("setup"); - - Keyboard.begin(); - -} - - -void loop() -{ - sevseg.refreshDisplay(); - //sevseg.setNumber(1234, 1); - //sevseg.setNumber(frameAnim, 2); - // système pour augmenter le compteur et créer un système de vitesse - - char customKey = keypad.getKey(); - - rotaryEncoderState = rotaryEncoder.rotate(); - - if (waitDelay > 0) - { - waitDelay -= 1; - } else - { - if (customKey){ - Serial.println(customKey); - if (customKey == 1) - { - sevseg.setNumber(1, -1); - Keyboard.press(KEY_F13); - Keyboard.release(KEY_F13); - } - if (customKey == 2) - { - sevseg.setNumber(2, -1); - Keyboard.press(KEY_F14); - Keyboard.release(KEY_F14); - } - if (customKey == 3) - { - sevseg.setNumber(3, -1); - Keyboard.press(KEY_F15); - Keyboard.release(KEY_F15); - } - if (customKey == 4) - { - sevseg.setNumber(4, -1); - Keyboard.press(KEY_F16); - Keyboard.release(KEY_F16); - } - if (customKey == 5) - { - sevseg.setNumber(5, -1); - Keyboard.press(KEY_F17); - Keyboard.release(KEY_F17); - } - if (customKey == 6) - { - sevseg.setNumber(6, -1); - Keyboard.press(KEY_F18); - Keyboard.release(KEY_F18); - } - if (customKey == 7) - { - sevseg.setNumber(7, -1); - Keyboard.press(KEY_F19); - Keyboard.release(KEY_F19); - } - if (customKey == 8) - { - sevseg.setNumber(8, -1); - Keyboard.press(KEY_F20); - Keyboard.release(KEY_F20); - } - if (customKey == 9) - { - sevseg.setNumber(9, -1); - Keyboard.press(KEY_F21); - Keyboard.release(KEY_F21); - } - if (customKey == 10) - { - sevseg.setNumber(10, -1); - Keyboard.press(KEY_F22); - Keyboard.release(KEY_F22); - } - if (customKey == 11) - { - sevseg.setNumber(11, -1); - Keyboard.press(KEY_F23); - Keyboard.release(KEY_F23); - } - if (customKey == 12) - { - sevseg.setNumber(12, -1); - Keyboard.press(KEY_F24); - Keyboard.release(KEY_F24); - } - waitDelay = 10000; - } else if (digitalRead(BUTTON_Rotary) == LOW && BUTTON_Rotary_lastState == HIGH) // = pressed - { - sevseg.setNumber(13, -1); - Keyboard.press(KEY_MEDIA_MUTE); - Keyboard.release(KEY_MEDIA_MUTE); - waitDelay = 5000; - } else if (rotaryEncoderState == 1 || rotaryEncoderState == 2) - { - if ( rotaryEncoderState == 1 ) //Turned Clockwise - { - sevseg.setNumber(14, -1); - Keyboard.press(KEY_MEDIA_VOLUME_INC); - Keyboard.release(KEY_MEDIA_VOLUME_INC); - } - - if ( rotaryEncoderState == 2 ) //Turned Counter-Clockwise - { - sevseg.setNumber(15, -1); - Keyboard.press(KEY_MEDIA_VOLUME_DEC); - Keyboard.release(KEY_MEDIA_VOLUME_DEC); - } - waitDelay = 5000; - } else - { - - frameId ++; - - if (frameId >= loopFrames) - { - frameAnim++; - frameId = 0; - } - if (frameAnim == 30) - { - animId = (animId + 1)%7; - frameAnim = 0; - } - - if(animId == 0) sevseg.setSegments(ANIMATION1[frameAnim]); - if(animId == 1) sevseg.setSegments(ANIMATION2[frameAnim]); - if(animId == 2) sevseg.setSegments(ANIMATION3[frameAnim]); - if(animId == 3) sevseg.setSegments(ANIMATION4[frameAnim]); - if(animId == 4) sevseg.setSegments(ANIMATION7[frameAnim]); - if(animId == 5) sevseg.setSegments(ANIMATION7[frameAnim]); - if(animId == 6) sevseg.setSegments(ANIMATION7[frameAnim]); - //delay(150); - } - - BUTTON_Rotary_lastState = digitalRead(BUTTON_Rotary); - } -}